' Wrote:Ugh, I'd have to fly with a tax lawyer just to figure out what to do.
Long story short:
Pirating for more than 20% of what they're going to make is entering the riskzone of getting nothing.
Pirating more than the cargo costs to buy it over again is entering the riskzone of getting nothing.
Demanding they drop their cargo nets a 90% chance that you'll just get a fight, based on personal experience.
Demanding they give you fifty million credits or you'll reduce their ship to its base components can, and has, been translated as simply looking for incentive to blow folks up.
' Wrote:I certainly do wish though that traders make more use of escorts, as it seems to be a dying business at times. And only way to do that is for active piracy and decent piracy to come through. Low-fee and low-risk demands in my opinion would make more money for the pirate considering he has better odd's that the trader will pay up, but most likely they will high a merc. Doubt someone is going to hire a merc after paying 3+ mill, and I seriously doubt someone is going to use that route again if not only your taxing high amounts, but not offering right of passage. And if someone is offering right of passage, why bother hire a merc?
There is 2 problems with Escorts:
1. There generaly isn't anyone to hire. So trying to do a run with the posibility of getting pirated is better than sitting in a system spamming the local channel asking for an escort which may never login to the server.
2. Pirates generaly pirate alone, so 9 times out of 10 they can't cruise disrupt you (unless u fly straight into them insted of dropping out of a trade lane before getting near one, etc), if they flew in packs (Which would be better RP) then there would be more people playing escorts, and it would lead to more space fights rather than just a "2 million or die" and thats the end of it. You would actualy have less traders running, if they thought there was a chance they and there escorts could beat the pirates.