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Lib. Assault Battlecruiser - WIP (06-27-2018)

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Lib. Assault Battlecruiser - WIP (06-27-2018)
Offline Felsvar
06-29-2018, 04:30 PM,
#31
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Posts: 381
Threads: 30
Joined: Mar 2017

(06-29-2018, 04:21 PM)Traxit Wrote: make snubs and i might throw shekels : )

I will only start to create/model things of what discovery really needs.
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Offline Reddy
06-29-2018, 04:43 PM,
#32
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Posts: 1,127
Threads: 18
Joined: Sep 2016

A Shrimp battlecruiser would be nice to see. It's the only house without a BC, it sorely needs it

[Image: yaMOial.png]
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Offline Mr.Mike.
06-29-2018, 04:44 PM,
#33
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(06-29-2018, 04:30 PM)Felsvar Wrote:
(06-29-2018, 04:21 PM)Traxit Wrote: make snubs and i might throw shekels : )

I will only start to create/model things of what discovery really needs.

Hello!

You had the second model of this ship (a little bit different, similar to the orverlord).

Could not you show it here? I just think that the second option is better than this.

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Offline Felsvar
06-29-2018, 04:48 PM,
#34
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(06-29-2018, 04:44 PM)Mr.Mike. Wrote: " had "
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Offline Mr.Mike.
06-29-2018, 04:49 PM,
#35
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(06-29-2018, 04:48 PM)Felsvar Wrote:
(06-29-2018, 04:44 PM)Mr.Mike. Wrote: " had "

>.<

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Offline mayu20
06-29-2018, 07:05 PM,
#36
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Posts: 523
Threads: 15
Joined: Aug 2010

Its all fun and dandy, improving the LABC, but can we give the, you know, Siege Cruiser a buff or something? Its a iconic ship from the single player but right now it kinda sucks when it comes to cruiser on cruiser action.

My Media
[Image: uD11phc.png]
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Offline Durandal
06-29-2018, 07:34 PM,
#37
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Posts: 5,106
Threads: 264
Joined: Apr 2009

This is a thread about a replacement model for the LABC. Please do not derail it and post inquiries about completely unrelated stuff elsewhere on the forums, thanks.
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Offline Swallow
07-01-2018, 09:31 AM,
#38
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Posts: 4,493
Threads: 213
Joined: Jun 2010

Looks great!

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Felsvar
07-01-2018, 09:32 PM, (This post was last modified: 07-01-2018, 09:34 PM by Felsvar.)
#39
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Posts: 381
Threads: 30
Joined: Mar 2017

OP updated!

Changes:
- Placed weapon bases around the ship (close enough to the Current in-game 'Interdictor' weapon placements.)
- Replaced the 'Reactor' section with a Hangar Bay.
- Fixed some Normals/Smoothing
- Placed a CM base platform on its bottom 'tail'

Link to Model (p3d): https://p3d.in/Exw8p

Link to Model with Liberty 'Defender' Fighter Class (p3d): https://p3d.in/eEZr2
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Offline Felsvar
07-03-2018, 05:07 AM,
#40
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Posts: 381
Threads: 30
Joined: Mar 2017

Model Updated:
https://p3d.in/Ev7No

Changes/Fixes:
-Bulkier wings
-Engine hopefully fits with the overall design of the model - looks more reinforced and attached to the Main.
-Added 'Escape Pods' Launch tube (for RP purposes.)
-Replace the silly stems that stretched from the bottom center to the bow of the ship with integrated detail assets
-Added a CD base mount
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