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Aoi Iseijin General Information and Place to cry your eyes out

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Aoi Iseijin General Information and Place to cry your eyes out
Offline Boss
12-12-2010, 09:52 PM,
#31
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:Awesome, keep it that way. (bandit)

Shh.:secret:

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline chopper
12-13-2010, 12:37 AM,
#32
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Is Omicron Gamma ok for your 113th folks?
I'v seen a Katana with Wild ID and Nomad lasers so I guessed it's a Hunter.
I just didn't understand what was he doing in Omicron Gamma, fighting alongside RoS against some 'Sairs?
And there's no O-Gamma in your ZOI picture, not even in Special Ops.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Akura
12-13-2010, 12:58 AM, (This post was last modified: 12-16-2010, 01:29 PM by Akura.)
#33
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Is Omicron Gamma ok for your 113th folks?
I'v seen a Katana with Wild ID and Nomad lasers so I guessed it's a Hunter.
I just didn't understand what was he doing in Omicron Gamma, fighting alongside RoS against some 'Sairs?
And there's no O-Gamma in your ZOI picture, not even in Special Ops.

The Remnants of Tekagi go anywhere in Kusari, Sigmas, Taus, Omicrons (Nomad Worlds), Omegas and the Independant Worlds.

The RoS have a thing with the Nomads, so the Wild often fight beside them to kick some Corsair/HESSIAN/Coalition (etc) butt.

The 113th shouldn't be there, the Remnants are untagged and carry Nomad gear, so that would have been the ship you saw.
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Offline chopper
12-14-2010, 08:43 AM,
#34
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Posts: 2,476
Threads: 31
Joined: Oct 2007

Ye, that's the part I also don't understand, thanks for reminding me.

What is your -thing-? I mean, Wilde and RoS.
As far as I understood, picking up some in-game info, RoS are now pacifists wishing to bring peace and joy to the Hispanians.
Naturally, doing so by fighting.

And Nomads and the Wilde are great enemies of the Corsairs, and greatest friends of Outcasts.
And Nomads and Wilde surely don't want Hispanians to be peaceful one to another.

So, what is the connection, common goal of the Wilde and the RoS?
Since you are only Kusari part of the Wilde, I'd expect you know your common goal with them.

Anyway, this is merely a question because I really can't link it, maybe it should be addressed in the RoS feedback thread.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline Treewyrm
12-14-2010, 10:44 AM,
#35
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Why would you expect the answers to lie on the surface, chopper? Suffice to say motives and reasons of nomads/wilde are quite uncertain and certainly don't come out as simple single-focused compulsion, so to apply simplistic logic and easy expectations would be, at very least, incorrect (in reference towards great enemies/great friends, it surely ain't as simple as that). But feel free to ponder and wonder why, clues as to what's going on are spread thin, but noticeable for anyone who is actually looking for them, so how about digging story/communication section for the starters? I think it's more rewarding experience to find it out by yourself, so I'll leave the pleasure of discovering to you.:)What nomads really want? Who knows... Lots of theories, varying perspectives and none the answer.:)Also, RoS being pacifists is probably the most humorous statement I've heard about them. We should make them flowerguns, ye (sun), shooting purple flowers naturally.

p.s. If you can't live without spoilers then I might explain a few things in PM.
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Offline chopper
12-14-2010, 09:59 PM, (This post was last modified: 12-14-2010, 09:59 PM by chopper.)
#36
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Ye, like in the good ol' days!

Well, I would try to discover it myself, but I don't even understand the basics of it!
I finally came to understand the relation between Outcasts and the Nomads by reading Nomad lore, but that's 'bout it.
Ye, you could send me just some basis for your relation, and I guess I could build up on it.
Thanks a bunch!
As I said, this is not negative feedback, I'd just like to know how to RP myself with Reapers 'round, as I have no idea who they are now.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline Dennis Jameson
12-16-2010, 02:21 AM, (This post was last modified: 12-16-2010, 02:22 AM by Dennis Jameson.)
#37
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Posts: 1,392
Threads: 21
Joined: May 2008

' Wrote:... so the Wild often fight beside them to kick Outcast...

Doing that will have adverse effects on any relationship the Nomads as a whole wish to have with the Outcasts, so unless you plan on picking sides you'll do no such thing.

(Especially since some douchebag decided it'd be a good idea to put a line into the Outcast ID which states that we cannot attack Nomads.)

Vi Veri Veniversum Vivus Vici

10/6
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Offline komet
12-16-2010, 05:09 AM,
#38
Member
Posts: 259
Threads: 15
Joined: Aug 2008

I don't want to answer for Akura or anything, but I would like to clear a few things up regard the "Wild."

' Wrote:...
Since you are only Kusari part of the Wilde, I'd expect you know your common goal with them.

...

The Wild is a catch all term for Nomad infested humans. Das Wilde (read Rheinland Wild) are a type (part, section, species, whatever) of the Wild. This is the same as the Aoi Iseijin (read Kusari Wild) being their own type of the Wild. There is also a Liberty type of Wild, although I forget what they are called (Division 9 or something).

The Wild as a whole do no really have an overall objective or method of operations. This is due to their distant and somewhat exclusive zones of influence which call for specific, sometimes surgical, techniques to accomplish their own tasks.

In summary, Akura can explain the Aoi Iseijin's objectives to you, but I just wanted to make it clear that The Wild really don't have a common objective. That is all.
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Offline Akura
12-16-2010, 01:30 PM, (This post was last modified: 12-16-2010, 01:32 PM by Akura.)
#39
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Doing that will have adverse effects on any relationship the Nomads as a whole wish to have with the Outcasts, so unless you plan on picking sides you'll do no such thing.

(Especially since some douchebag decided it'd be a good idea to put a line into the Outcast ID which states that we cannot attack Nomads.)


I actually meant to write Hessian, but got the two muddled up. The Remants of Tegaki don't fight Outcasts unless provoked.

Outcasts are either ignored, or assisted against a common foe.

If there is a fight between the Outcasts and RoS, the Remnants just fly past and ignore the whole conflict.
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Offline Dennis Jameson
12-17-2010, 03:18 AM,
#40
Member
Posts: 1,392
Threads: 21
Joined: May 2008


:ylove:

Vi Veri Veniversum Vivus Vici

10/6
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