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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Best Capital ship

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Best Capital ship
Offline DarthBindo
03-09-2011, 02:29 AM,
#31
Member
Posts: 2,669
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Joined: Mar 2010

The juggy is just about useless against bombers too.
Solaris turrets cant even reach the length of the ship, and the sheer distance in between turrets throws off aiming.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline Anonymous User
03-09-2011, 02:42 AM,
#32
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

Depends.

Best capitalship for RP or for PvP?

or both?

RP?
Order cruiser i would say. the reason was already said some posts before. but its not the best for PvP

PvP?
Osiris or Kusari Destroyer.
Osiris:
good backthrust - good enough firepower and agile
KU dessie:
damn agile and small. with nice firepower.


at all... i recommend you to join the official faction first.
flying lonley in your cap... sum bombers find you (1 if you use a cruiser 2 if you use a battleship)... and you are doomed...
(if they have normal or good pvp-skill)

]
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Camtheman
03-09-2011, 02:57 AM,
#33
Unregistered
 

Quote:Oh and if I remember correctly, you lost your Juggy 1v1 to a Mako at one point, so as bad as the Mako may be, how bad is the Juggy? xD

FYI, I was lagging at 10% loss.
Meh,
You could contribute more to the conversation but 1uping me is another route.

http://i159.photobucket.com/albums/t148/Ho...5/estaldied.png

In the end, all battleship fights are variable (if they're alone, that is)

Quote:However, if a Battleship is part of a fleet, it will be considerably more effective and will survive for a lot longer, doing more damage.

Not really, fighters are so ineffective against bombers that if they concentrate on it it'll die just as fast if not faster than it had alone.

Quote:Hull HP doesn't matter in the slightest when you cant hit the enemy as much as they can hit you.

If you can't hit a BS with another BS something is wrong with you and you need to get your eyes checked. Hull matters big time. BIIIIIIIIIIIG Time. It doesn't matter how much you get hit because you have that protection. It matters if they do because their hull is lower.


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Offline Montezuma/Kukulcan
03-09-2011, 03:06 AM,
#34
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

Quote:FYI, I was lagging at 10% loss.
Meh,
You could contribute more to the conversation but 1uping me is another route.

http://i159.photobucket.com/albums/t148/Ho...5/estaldied.png

Uh huh, and I'd say Remember (the Mako pilot that killed you) is a better cap pilot than Estal, and by the looks of that pic, Estal charged you head on, which is about the worst thing he could have done.

Still, my point is, the Juggy is not invincible, and not really that good. The Mako on the other hand is a Light BS with 80k less armour than the Ossie, but is twice the size of it and is too vertically designed to box, so it's not a great BS either.

Quote:Not really, fighters are so ineffective against bombers that if they concentrate on it it'll die just as fast if not faster than it had alone.

Well, that's where Gunboats come in, they are both an effective meat shield, and very good counters to Bombers if there is a few of them. Or if the Fighters happen to be skilled pilots, the Bombers wont last long, though not many factions have many aces to call upon in that capacity.


Quote:If you can't hit a BS with another BS something is wrong with you and you need to get your eyes checked. Hull matters big time. BIIIIIIIIIIIG Time. It doesn't matter how much you get hit because you have that protection. It matters if they do because their hull is lower.

I'd bet you cant hit a strafing Legate from 3k in your Juggy, at least not 100%, more like 60% or so (strafing vertically of course), the percentage getting lower the smaller the BS, to the point where an Ossie that boxes at 3k will be pretty much un-hittable.

[Image: montezuma1.png]
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Offline DarthBindo
03-09-2011, 03:32 AM,
#35
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Posts: 2,669
Threads: 125
Joined: Mar 2010

' Wrote:I'd bet you cant hit a strafing Legate from 3k in your Juggy, at least not 100%, more like 60% or so (strafing vertically of course), the percentage getting lower the smaller the BS, to the point where an Ossie that boxes at 3k will be pretty much un-hittable.
Or try hitting a Dread in a RMBS.
An armorless TF7 dread once took down two RMBS'es at once with a single fighter escort to help.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline EisenSeele
03-09-2011, 04:32 AM,
#36
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Posts: 2,691
Threads: 211
Joined: Jan 2010

' Wrote:not really. You ever had or fought one?
I had quite some battleships so far and fights against other caps usually are interesting. With the jug it was like playground. The only time i got killed with it by another cap was against 2 nomad battleships. All one on ones against other battleships or cruisers were easy going. Its also the only ship i know where you can fire three mortars the same time and they hit the enemy with enough time in between so that the second or third one keeps on damaging the hull, while first or second downed the shield. pretty comfortable to fight like that, too.
And by the time you noticed something is missing on your 6 mio hull, the opponent most likely is already burning;)
If you say so. Just named the GEB cause it looks pretty nice for a cruiser and 18 turrets sounds like something.
Bullhead...hmm...so would that be the bounty hunters compensation for their "battle"ships then? ;)

Generally, Jinkusus are quite screwed against many smaller ships. BS' like Ossies, Makos, Lib Dreads, and Bret BS' can actually kite pretty decently (to varying degrees) and are much more difficult to mortar than the Jinkusu (which can neither kite nor dodge in any practical capacity).

Sure, in a point blank engagement, the Jinkusu can easily overpower most other ships, but most cap pilots worth their salt will avoid close engagements and choose instead to lob mortars from afar.

As for the GEB - it does look rather nice, but the turret placement leaves much to be desired. 1v1 against most cruisers usually ends in close range overpowering or long range missile spam - Though, GEBs will be eaten alive by anything smaller than a gunboat faster than you can say STOP RAMMING ME.

As others have said before, the GEB can be pretty easily kited (though kiting a GEB is a tad tricker than kiting BS' with the exception of the Ossie among very few others). Cruiser missiles do a lot to make up for much of this, but it really depends on what you're up against and how good you are.

FEEDBACK
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Offline aerelm
03-09-2011, 04:52 AM, (This post was last modified: 03-09-2011, 05:03 AM by aerelm.)
#37
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This is not a 'Capship bashing' post, just my honest opinion:

Capital ships are useless, and totally not worth the cash you'll put in. Still, they're a good workaround for skill, that's why most newbies fly Gunboats and up, only because they do better with crapload of hull and massive firepower, which the lone fighters they engage technically cannot counter.

If you ask me, use that 300 mils you've got and make a couple of fighters from different factions. That'll both help you to get to know different types of RPs without having to spend +500mils for each, and also lets you learn a bit about fighter combat.

Don't get me wrong, skill still counts in capship combat, but to put it simple - Capital ships are balanced to be weak, even in hands of the most skilled pilots. A cruiser, even if skilled, will be torn apart by 3 skilled snubcraft pilots. But that's the thing - Learning to fly snubcraft is much harder than learning to fly capitals.

Even on your first week on server, you might be able to get a couple of kills in a gunboat or above, but you'll die in a fighter over and over for at least months, before you actually understand how should you fly it. That's why I'm not a big fan of capital ships and consider them a waste of time and money.

I'm not telling you not to buy a capital ship, I'm just saying why you'll regret it soon after the purchase.
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Offline DarthBindo
03-09-2011, 05:11 AM,
#38
Member
Posts: 2,669
Threads: 125
Joined: Mar 2010

Ye.that.
Although a BR cruiser can kick ass.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline tansytansey
03-09-2011, 06:20 AM,
#39
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:all that money better be worth something.

It's not. The best Capital Ship? A dead one.

Don't buy a capital ship based on it being "the best"

But a capital ship for a faction you enjoy playing. That is the only way you're going to enjoy flying a Battleship.

I'd also recommend starting with a Cruiser before getting a Battleship. The thing with Cruisers and Battleships is they die. A lot. And very easily. You fly a battleship and you will die, over and over and over. You may find it won't be fun, and you'll lose interest in flying your Battleship. That's a lot of wasted credits... Cruisers are pretty much the same thing but cheaper.

Battleships are misleading. They are not invincible. They are not the end all be all ship. They do die to smaller ships when out numbered.

A Battleship is not an instant win stick. Remember that when making your purchase.

Edit: And here I was thinking the only tactical advice Cam could give was to sit with your nose to a mooring point.:)

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Offline .:Polarkreis:.
03-09-2011, 06:44 AM,
#40
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Posts: 218
Threads: 15
Joined: Nov 2010

Best capital ship: cruiser? battleship?

Best battleships in my opinion:

1.) Valor Gallic BS

2.) Ranseur OC BS / Legate Sair BS

3.) Really any other one you like to fly

Best cruisers in my opinion:

1.) Storta / Preafect / Vidar / Kusari Dessie

2.) Really any other one you like to fly


Let me say this:


- good capital ship - 100% depends on the skill of the pilot / "Captain" (also as mentioned above there is a big difference between the purpose you want it for like PvP / RP )

- if chosen for PvP look out for heavily armored one and with a lot of turrets - proper flown BS is a real danger for anyone, you can easily beat several player in a row with it (but dont forget to choose a bit your battles)
- if chosen for RP choose just one you like most and fits to your desired role you want to play with it

- if chosen just for fun altogether choose a BS of a faction which is active and mostly involved in conflicts or is actually in war with someone so you will have always something to do with it

Also important is the setup (now you can specialize your BS turrets till 4.86 comes out - anticap, antifighter, common multipurpose...etc.)

And dont listen to the nosayers i have several BS's at the moment and for me its a real fun to fly them, i love them! Despite i am not in any official faction its not true that a solo BS cannot do anything and you will be beaten everywhere you go, but for sure it is wise to hire an escort or take some allied players with you.

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