NOTE: BLACK is used for HDR rendering. Black isn't the final texture!
Who said that Coca Cola bottle-like buildings aren't nice?
The one here is a bit interesting, since what we plan to do is use them as advertisment boards. Factions will commission their 'advertisments' from graphical artists in a RP manner, then we'll just edit the .cmp and 3D files relative to the cityscape. And so, you'll advertise it in a city.
Last render for the night. This one is relative to Manhattan - Financial District. I always had the idea that the buildings in the vanilla city were a bit.. well, not so numerous. I've fixed the issue by remodelling the whole city.
The cityscape will be surrounded by water, you can notice that by seeing the pillars of the bridge going downwards, same for the construction platform on the left of the landing platform.
I've been planning to add a sort of ship, but I think that I'll keep that idea for the remake of Curacao's cityscape. Anyway, texturing it will be a problem, not because of technical issues, but because of time issues. Who wants to texture a 31k+ model during the summer? Nuts.
There will be a contest soon for graphical artists on the Lancers Reactor soon by the way. If you want to see your work in Continuum, register on www.lancersreactor.org, and be ready to partecipate. We also need a lot of people who will draw/create the advertisments that we will place on the advertisment boards.
Advertisment Boards like those.
A clear example would be to place something similar to this on the LA cityscape boards.
Note: I'm not saying that I'm going to put a 2012 ad in Freelancer. But I hope that you've grasped the idea.
Love the music! Also like the idea of multiple spatial anomalies enveloping the whole of Sirius. The models are pretty sick as well, though I'd like to see at least one fighter model if you've got one.
Other than that, looks awesome! Maybe I can get some ex-disco friends to join up with me on this Continuum thing of yours.:laugh:
Love the music! Also like the idea of multiple spatial anomalies enveloping the whole of Sirius. The models are pretty sick as well, though I'd like to see at least one fighter model if you've got one.
Other than that, looks awesome! Maybe I can get some ex-disco friends to join up with me on this Continuum thing of yours.:laugh:
Our team is formed by a lot of ex- or some members about to leave Disco. Thanks for the feedback by the way, but I'm not the one to be given credit for the audio. Saying this, you remembered me that somebody forgot to upload his tracks.
And yes, we're working on setting mineable gas in a way or another. But I still think that shooting rocks and having gas is a stupid idea, gonna revise that, anyhow.
Those two yellow things on its front are the lights.
Looks like a gunboat actually. I think that I'll give it the same agility as a gunboat.
Oh, I know that you love those engines. They won't abandon you while you're in the middle of a Nebula for sure!
The gas vacuum system, the gas will be then stored inside portable containers, that are then picked by larger transports (inRP). Those containers will be destroyable by the way.