just as long as it's not JUST a bomber. if it's, like you say, a disector and just so happens to work as a good bomber then yeah.
the problem is, like what was said about the Zoners, they'll be used outside of their intended purpose. but alas, that's no reason we real junkers can't have them.
the more i think about it the more i like the multi purpose vehicles for junkers. like a swiss army knife ship. wasn't there a new CSV that jinx or somebody made? couldn't it be fashioned into a salvager/disector/bomber?
All you really have to do is make the junker bomber have enough energy to easily fire/refire two mini razors, but not have enough energy to fire a supernova. That'd stop a lot of pvp whores from using it.
Then put it up for sale only on vieques shipyard in puerto rico and only junkers can buy it.
Jinx made up a few ships... A new CSV bomberish thing which was going to mount freighter shields, two gunboat turrets and a sort of forward cannon which was going to drain her power. A real purdy ship for busting up the big hulks and ripping them into their base components.
But that doesn't seem to be what Tenacity is hoping for... So much as some kinda speedy anti-fighter "bomber" loaded down with spike launchers (The Junker in me lulz at the notion of metal spikes being launched at relativistic speeds being used to disassemble junk. Like taking a car apart to get the transmission out with a .50 cal.)
This recent rash of militarism within the Junkers does have me somewhat perturbed. Xenos aside (lulz to them) the Junkers are utterly secure in their little patch of space (most all of it) so long as they duck the law whilst carrying good 'o dubious legitimacy. When I first kicked off my Junker, my most treasured newb with whom I got to explore disco every Junker I passed was flying a transport or a Collector and doing their good times gypsy thing.
Now adays every Junker I see is floating about in Gunships of all types from Bounty Hunter to Corsair and likewise with cruisers. Blood Dragon cruisers are even not an uncommon sight, all of them "salvaged" or simply purchased.
Flying a Junker looking for fights is a good way to get bored fast. You'll run somewhat shy of targets in a hurry and similarly so for motives to engage in battle. I tried it myself for a while, creating a Junker gunboat for piracy purposes. The character didn't last three days before it just got tired, as opposed to the three months my firefly smuggler/explorer lived, working his way up the foodchain from CSV.
I dunno, maybe I'm just picky about the Junkers and hold too true to the wandering opportunistic gypsy/clan mindset. But it breaks my heart to see a bunch of Junker warships flying around trying to start trouble with the law.
P.S. Ignore the Xeno sig. I couldn't care less about that part. I was junky long 'afor I got sucked into the Xenos. Just my two cents on the Junkers, it's not as though the Xenos don't fight plenty of Junker capships as it is!
' Wrote:yea, he made a couple different models.
All you really have to do is make the junker bomber have enough energy to easily fire/refire two mini razors, but not have enough energy to fire a supernova. That'd stop a lot of pvp whores from using it.
Then put it up for sale only on vieques shipyard in puerto rico and only junkers can buy it.
That theory has been explored before. It's essentially how people outfit their Kusari/Redcat bombers. It's an anti-fighter bomber. Not a bomber bomber. It is a pvp setup.
yes - i played around with an alternative fighterclass that would carry 1 gunboat foreward cannon + 2 lvl5 turrets, 2 lvl3 turrets ) - BUT....
the gunboat foreward gun models are too big - they would take up 30% of the whole ship - and i would have to make a bomber bigger than a BHG gunship to make it not look utterly silly. - so i gave up on that one. - only if there was a gunboat foreward cannon that was small ( or had no model at all ) - it would work.
i tested the ship in open SP - and it was quite funny to fly it ( even if it looked like a flying gun ) - aiming the cannon wasn t easy, cause it was added with only a 3 degrees flexibility - so it was about hard to hit anything smaller than a cruiser with it. MUCH harder than a supernova cannon which can usually rotage some 30 or 45 degrees.
edit : inspired by Vapes missile boat idea - i also made a missile ship for them, based on the CSV. a ship with 12 gun/missile hardpoints lvl10 - but only starflier energysource:D- it was able to fire a ton of missiles ( of course, cause they don t need energy ) - but such a ship.... i think igiss would kill me. - thats like 12 missiles / volley that the server has to track - and it would rip every enemy ship apart - with 4 paralyzers and 8 cannonballs haha
Its all taste. While Jinx' salvage frigate is really a nice model, my Junker Guard does not like it. He is currently flying, surprise, a Whale with a barrager turret.
Also know the history of the Slave Liner. It was basicly a colonisation transport in the early days of Sirius. Capable of transporting several hundred of colonists and providing them with all supplies. Later it became a liner for poor people and refugees. Also a base vessel for mining operations. Somewhen they were scrapped. Junkers restored a few for different purposes. Transportation of slaves, to provide Junker vessels with fuel, ammo, spare parts and to act as a moveable base, where Junkers can dock, rest and make deals on their travels.
So the design was not made by Junkers, but it follows functionality. A functionality, Junkers have use for.
It is once more a rp vessel and not a pvpawnzor and yes, i'm selfish. I do want the Slave Liner for my rp.
For a bomber, if there is really a Junker who has a use for, the civilian one is an opportunity.
' Wrote:Seriously though, the CSW, collector and Jinx's frigate is all they will ever need. They're not warriors.
Speak for yourself please oh but you are an Outcast so nevermind.
I have been forced to become a warrior so a warrior I shall be. Just dont tell me what ships I need and we will be ok.
Now adays every Junker I see is floating about in Gunships of all types from Bounty Hunter to Corsair and likewise with cruisers. Blood Dragon cruisers are even not an uncommon sight, all of them "salvaged" or simply purchased.
Not all of them are Junkers, look at the harvesters they have Junker tags but they are not Junkers. If someone has the RP for a ship let them fly it that is why we are here isnt it?
' Wrote:Now adays every Junker I see is floating about in Gunships of all types from Bounty Hunter to Corsair and likewise with cruisers. Blood Dragon cruisers are even not an uncommon sight, all of them "salvaged" or simply purchased.
Not all of them are Junkers, look at the harvesters they have Junker tags but they are not Junkers. If someone has the RP for a ship let them fly it that is why we are here isnt it?
Sure thing.
But I think you glossed over my point.
But how you folks conduct yourself isn't any great concern of mine. Anymore so than Zoner A is overly concerned about Zoner B floating about in a Battlestar Advanced with a hold full of Bounty Hunters. You shake your head, but carry on.
Quote:That theory has been explored before. It's essentially how people outfit their Kusari/Redcat bombers. It's an anti-fighter bomber. Not a bomber bomber. It is a pvp setup.
And what's wrong with that?
The primary enemies of junkers (xenos and hogosha) dont really have access to capships, but xenos use a lot of bombers against us. What's wrong with having an agile, razor-wielding junker bomber that can take them out? Manuverable enough to avoid fire from enemy bombers, but with enough firepower to tear through their superior hull strength.
If it cant equip a supernova, I dont see it as a problem, since it wont be used by pvp whoring players. It's a prime example of a multi-purpose ship, one that can be used to defend against the junker's primary enemies, but also with the cannons doubling as scrap machines.
Check the turn stats for a bomber versus a VHF there isn't all that much in it. If you then increase the power of a VHF and make it a Junker ship, everyone and their mother will spam it in the betas and it'll get nerfed for the final release. Utterly pointless exercise. The junkers can use pretty much any ship within reason. So if you want to combat the hordes of Xeno bombers I would suggest making a pact with a faction to secure a better VHF.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
' Wrote:Because an agile razor wielding bomber is a VHF
Check the turn stats for a bomber versus a VHF there isn't all that much in it. If you then increase the power of a VHF and make it a Junker ship, everyone and their mother will spam it in the betas and it'll get nerfed for the final release. Utterly pointless exercise. The junkers can use pretty much any ship within reason. So if you want to combat the hordes of Xeno bombers I would suggest making a pact with a faction to secure a better VHF.
If the ship is stated as junker only and sold on a junker guard base (somewhere in puerto rico) it wont be a problem. Junkers are not allowed to openly attack just anyone, and players doing so can be sanctioned for OORP behavior.