Re-read the infocard, the rogues are getting organised, we are getting our own shipyard next mod, and we will be getting our own cruiser. I would still dispute the idea that the Outcasts and Corsairs are criminals, the Rogues have no illusions, we commit illegal acts, nothing we do is legal anywhere we act. Whereas the Outcasts and Corsairs have their own laws in their space, they have their own space. The Rogues don't we leech of the society we are a part of.
Secondly the Rogues have a ton of bases outside of our guard system. We have one in NY, Cali, Humboldt, Hudson, Cortez and Galileo, plus we're getting another one although I shan't be saying where. We link each of the Outcasts allies to each other.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
I do indeed, Agree Rouges are Richer.
As said, They are getting more Organized.
And, They are within thy most populated sector.
Outcasts and Corsairs are Rich yet Poor in a Short Scene.
They have a War, Deep war. Going back for many many Years.
Funds have been placed upon them to protect them selves.
There for a credit loss. If you pay attention.
You see NPC Outcast Destroyers Paroling Omicron Alpha.
Not, Just a few here and there. I've located over 4 On my Scanners.
At once, So they have put credits to that use.
' Wrote:I have considered IMG as a potential contender, but I felt I had to conclude that they are still at potential contender stage at this time. They have an incredible amount of raw resources at their hands, but relatively speaking to the rest of Sirius, IMG is a very young organization and lore so far states them as "loosely organized". That being said I would consider them amongst the top.
Similar to the way Canada is in the G8, huge amounts of raw resources with potential to be very rich in the future.
I can see IMG near the very top if not at the top later in Disco's time line when it starts to catch up to it's potential
Edit: Didn't make too much sense at first
Consider their Zone of Influence. Systems with IMG bases:
Considering that, they can get everything from Water and Oxygen to Gold and Niobium, the two latter ones being highly prized and very pricey. If the IMG monopolized the niobium [as they basically already have] in Tau-37, they could very easily begin to work their way up. The reason being is that niobium pays well in Rheinland and Liberty, the latter of which having quite the demand, based on population. In Omega-7, they compete with Kruger over the cobalt and silver. In Tau-31, they have one of the largest Water-ice supplies in the game. Dublin gives them access to gold; Cambridge, beryllium; Newcastle, Water-ice and various metals; and Tau-23 Niobium and some other metals.
They're a much more prominent mining faction than Kruger or BMM, which being corporations, are less powerful, since they have to go through a whole load of paperwork. IMG also has shipbuilding partnerships with the Zoners and GMG, to construct Battlestars and Vipers [respectively].
Also, since they are one of the largest shipbuilding factions in the game [second only to Liberty and Border Worlds, I think], their revenue from selling ships must also put them fairly high up there. Full list of ships with approximate cost:
Vipers I and II [GMG partnership] 1,500,000
Spatial 4,000,000
Raven's Talon [Sold on black market and to Zoners] 2,000,000
MG-1 Gunboat [Sold among Freelancers and miners] 20,000,000
Albatross Battlecruiser 220,000,000
Battlestar [Zoner Partnership] 400,000,000
Battlestar Advanced [Zoner Partnership] 410,000,000
Since they have access to so many metals, they can build these ships at less of a cost than most factions which would generate a large profit.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
As to the IMG, I would dare reply that you have it wrong.
Sure they have bases, but they're scattered as heck and at the whims of the locals, with whom they parley for their survival (outside of the Taus, where they simply cower if they're not CR). Their access to resources is only as vast as their industrial infrastructure, which in truth is not terribly magnificent. They survive by operating outside the reach of the real commercial giants of the bordering houses, not in spite of them.
They're fringe dwelling resource scrapers, not powerhouses of industry to overshadow the giants represented within the houses.
As to the shipline, well, uninstall 84 and look at Vanilla freelancer before putting too much weight on those scales. That's how I view it.
Not saying they're nothing, but I do disdain the notion that one's preferred faction suddenly out stripes logic.
In addition, behind that logic I maintain my disdain for the current trend to establish the Zoners as one of the most (in some people's eyes, some manner of magical ultra power to rival a house) powerful organizations in Sirius.
GMG don't spend much. They have Kishiro doing most of the hauling for them, all they need to really pay for is wages, basic supplies and ship/station maintenance. Gas miner bases are just that: gas miners. Obviously they pay for themselves. Aomori is a administrative centre. I'd say GMG is both influential and pretty rich, considering it is basically a huge corporation, not much different from the oil giants we have in the present time.
Hessians are not pirates, but they aren't revolutionaries either. They are a mix of both. They are engaged in diamond smuggling and piracy to both fund their cause (the toppling of the Rheinland government) and undermine the Rheinland corporations. Those Hessians who are engaged in piracy usually take a scraps from the act for themselves, and nobody really bothers them about it. Diamond smuggling into Liberty alone is a large source of income for: Hessians, Unioners and Rogues. All three of these rely on each other as Hessians ship the cargo through Unioner space (who help with protection) and then deal with the Rogues, who distribute it in Liberty afterwards.
The Hessians are still a fairly organised movement, not really decentralised or anything. They run a massive supply ring through the Junkers and IMG to fuel their own demands. They also provide the LWB with all the supplies they need to wage war against Synth Foods in Stuttgart, and still have enough money to maintain their own capital ships as well as a force that easily outnumbers all the Corsairs in the Omega systems. I'd say they are fairly rich, but not that commited to pure profit.
I love how everyone shot their own / favorite faction, or Interspace, haha.
Well but I belive Zoner/Samura/Ic is really o the top.
Then there will be Corsairs/Outcasts/Goverments
Then Junkers/Order/GMG/IMG...
All other factions...
Long way down Xenos and right above them Unioners.
I buy things I don't want to make an impression on people I don't like.
' Wrote:As to the IMG, I would dare reply that you have it wrong.
Sure they have bases, but they're scattered as heck and at the whims of the locals, with whom they parley for their survival (outside of the Taus, where they simply cower if they're not CR). Their access to resources is only as vast as their industrial infrastructure, which in truth is not terribly magnificent. They survive by operating outside the reach of the real commercial giants of the bordering houses, not in spite of them.
They're fringe dwelling resource scrapers, not powerhouses of industry to overshadow the giants represented within the houses.
As to the shipline, well, uninstall 84 and look at Vanilla freelancer before putting too much weight on those scales. That's how I view it.
Not saying they're nothing, but I do disdain the notion that one's preferred faction suddenly out stripes logic.
In addition, behind that logic I maintain my disdain for the current trend to establish the Zoners as one of the most (in some people's eyes, some manner of magical ultra power to rival a house) powerful organizations in Sirius.
Well, if you want to drag it back to vanilla, is there much point? Factions grow, Dusty. The IMG aren't fringe dwellers. They live in the border worlds as there are more resources there, and more space to explore and claim for their own. I'd say their infrastructure, although a tad scattered, is quite strong, in my opinion. If you can have dozens of trains and fighters flying through a network of bases in the Taus, Bretonia, and Omegas, then I'd say they rank fairly high.
Who said the IMG was my preferred faction, Dusty? I can tell you I prefer playing my Outcasts more often than not. And you don't have much place in saying this, as your seemingly preferred faction is the Xenos.
They are the largest faction in the Border Worlds, besides Zoners and GMG, it would seem.
Even if they didn't have Discovery ships, they'd still have quite a few transports and fighters in their Zones if Interest, and the money and supplies to back them up.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
' Wrote:Boo hoo. --- everyone forgets about the IMG.
What do you think I'm speaking in favor of?
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.