nothing changes much - it has 16 and keeps 16 - and i m afraid, i cannot post a comparison to the rheinland battleship atm, i don t have the ms3d files for the vanilla ships around.... besides - what does it matter... - the juggernaut is just a lumbering giant. - its not supposed to see a fight.
non zoners must not use it - and zoners don t really use it to fight ( or should not at least ) - so it can be planetsized and it wouldn t hurt hte roleplay much.
Good Decision! As I'm a Zoner Gaurd Admiral of the (]c[) faction, I love its design and texture also its biodomes; it will be perfect for RP. Also, If any hostiles enter our owned system, they will be destroyed with its mighty power! :DAdmiral must have one!:cool:
@Tic: add 10% to the juggernaut - i have adjusted the size after hardpointing it - so its now larger than the nomad BS - ( the hitbox is much larger anyway as you have seen )
' Wrote:@Tic: add 10% to the juggernaut - i have adjusted the size after hardpointing it - so its now larger than the nomad BS - ( the hitbox is much larger anyway as you have seen )
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Thats a huge Zoner Juggernaught (like it though:))! Are you sure is good enough for the jumpholes, tradelanes, planetary docking, and asteroids fields (like the ones on Gamma) with its size?
with its size ( length as long as the nomad BS [tip to tip], twice as wide - and just as tall ) i managed to get from crete to kappa jumphole in no more than 5 minutes! ( thanks to the new collision system ) - taking jumpholes worked everywhere - except when silly NPC spun the ship around during the cutscene.
planetary undocking caused damage on some planets - on others none. - it can be argued that a ship of that size shouldn t really dock with a planet anyway - but it wasn t much damage ( maybe 2 million repair costs or so only )
if it all works for sure can only be said when the open beta starts and many players fly these ships. - things are different on a 5 ppl closed test server. ( where you can fire a firestalker into the back of a nomad light fighter and see it track the little bugger until it actually hits it full - try that on the public server.... i predict 0 / 70 hits )