• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 35 36 37 38 39 … 778 Next »
Unreasonable Demands

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5
Unreasonable Demands
Online Lythrilux
06-01-2018, 06:09 PM,
#41
Edgy Worlds
Posts: 10,345
Threads: 737
Joined: Jan 2013

(06-01-2018, 06:03 PM)Uncle Bob Wrote:
(06-01-2018, 05:54 PM)Bellepheron Wrote: It is clear that many pirates do not know what a reasonable demand is. There is a character who lurks in New Berlin and Stutgart who demands the entire load. Try to negotiate and he blows you apart allowing him to beam in your entire cargo anyway.

jet can cargo and blow it up yourself maybe ?

This is really scummy. In most cases a pirate will tractor it before you can blow it up, thus making you look like quite the fool.

A reasonable demand is up to 4000~ units of your cargo or as much as the Pirate can carry, and whatever that translates to in credits, imo.

[Image: Lythrilux.gif]
Reply  
Offline SnakThree
06-01-2018, 06:13 PM,
#42
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Rules Tip: Pirates need to keep their demands reasonable. Cargo and Monetary demands that exceed the maximum profit of a trader are viewed as unreasonable. ''Empty'' traders are not excempt from piracy, but the demands asked from them should reflect this.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline buzzlightyear
06-01-2018, 06:15 PM,
#43
Member
Posts: 77
Threads: 10
Joined: Apr 2018

(06-01-2018, 06:09 PM)Lythrilux Wrote:
(06-01-2018, 06:03 PM)Uncle Bob Wrote:
(06-01-2018, 05:54 PM)Bellepheron Wrote: It is clear that many pirates do not know what a reasonable demand is. There is a character who lurks in New Berlin and Stutgart who demands the entire load. Try to negotiate and he blows you apart allowing him to beam in your entire cargo anyway.

jet can cargo and blow it up yourself maybe ?

This is really scummy. In most cases a pirate will tractor it before you can blow it up, thus making you look like quite the fool.

A reasonable demand is up to 4000~ units of your cargo or as much as the Pirate can carry, and whatever that translates to in credits, imo.

4k? Big GrinBig GrinBig Grin a 5ker migh as well suicide into planet will be cheaper

CRYER
CEO James Cryer
Lets work together for better and healthier Sirius
Cryer Pharmaceuticals : Information
Cryer Pharmaceuticals : Navigation Map
Cryer Pharmaceuticals : Recruitment

Reply  
Online Lythrilux
06-01-2018, 06:18 PM,
#44
Edgy Worlds
Posts: 10,345
Threads: 737
Joined: Jan 2013

(06-01-2018, 06:15 PM)buzzlightyear Wrote: 4k? [Image: happy_smiling.png][Image: happy_smiling.png][Image: happy_smiling.png] a 5ker migh as well suicide into planet will be cheaper

It depends on the cargo.

I think that's also a separate issue in itself. Would be fixed by doubling the buy/sell price of all commodities.

[Image: Lythrilux.gif]
Reply  
Offline SnakThree
06-01-2018, 06:26 PM,
#45
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(06-01-2018, 06:15 PM)buzzlightyear Wrote:
(06-01-2018, 06:09 PM)Lythrilux Wrote:
(06-01-2018, 06:03 PM)Uncle Bob Wrote:
(06-01-2018, 05:54 PM)Bellepheron Wrote: It is clear that many pirates do not know what a reasonable demand is. There is a character who lurks in New Berlin and Stutgart who demands the entire load. Try to negotiate and he blows you apart allowing him to beam in your entire cargo anyway.

jet can cargo and blow it up yourself maybe ?

This is really scummy. In most cases a pirate will tractor it before you can blow it up, thus making you look like quite the fool.

A reasonable demand is up to 4000~ units of your cargo or as much as the Pirate can carry, and whatever that translates to in credits, imo.

4k? Big GrinBig GrinBig Grin a 5ker migh as well suicide into planet will be cheaper
Yeah, with such attitude, no wonder piracy is close to extinct, and the very few who remain to do this time-consuming-low-income-role are then being poked by these threads.

Reasonable or not depends heavily on many circumstances in which encounter takes place. It's is highly impossible to have set ruling on which demands are over the top, and as such, general consensus by staff and community is set at 100% profit/cargo rate.

As from my experience as evil highwayman I might demand full cargo if it is commodity my character hates; I might demand half of it if it is the faction my character hates; I might demand 100% of profit, if it is event cargo that I know ooRPly demanding even 1 unit would disqualify the trader from it. All this is highly contextual and usually, people are not appreciating the level of dedication it takes to play the bad guy in this space shooter game.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
  Reply  
Offline Sand-Viper
06-01-2018, 06:39 PM,
#46
Member
Posts: 1,934
Threads: 102
Joined: Nov 2007

I haven't flown a pirate in years, though I wouldn't mind flying one, again. I've always just shot for 1-3 million, but then I've always been in it more for the RP than the profits, anyways. Still, it was always frustrating to run across that type of trader who silently presses 'Go To' and afk's waiting for you to blow them up or run out of CDs. Some encounters were certainly better than others, however.

If I were to create a cargo pirate these days, I'd probably ask for 1/3 of their cargo. I always went for money back in the day because it was easier that way and allowed me, a snub-player at the time, to stick to one spot rather than fly back to a base and risk missing another transport since I tended to fly solo a few years ago. These days, since I prefer turret zoomables, I might or might not ask for cargo, depending on what they're hauling. If I knew they were hauling PoB supplies, I'd probably ask them if they're supplying their own base or running a contract for someone else. That would help me determine whether or not they'd even make money on that load. If they're hauling ore on a non-mining transport, I assume that they paid for their load or are profit splitting with a miner, thus I would still only ask for about 1/3 of the load of cargo, or about 4-5 million.

Heck, these days I'd probably want an SRP pirate ID that would allow me to escort them after I pirate them without being shot at everything in the known universe. Especially on long routes where you can run into multiple pirates, I'd want to make sure my mark with a now-lighter-wallet even makes it to their destination to recoup their losses. I guess that'd make me some sort of.. Weird.. Forced mercenary service, or something.

The Gaelic Wyvern Inn
If you've interacted with us recently, please consider checking out our in-character Public Guest Reviews thread!
Reply  
Offline Banned player t202085
06-01-2018, 07:01 PM,
#47
Member
Posts: 1,112
Threads: 121
Joined: Dec 2009

People who demand cargo often forget to take into consideration the price in which was paid for the cargo... So taking half of someone's ore can be pretty damn close to 100% of their profits especially when most ores are sold at 3k a unit.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202085
Time left: (Permanent)
Reply  
Pages (5): « Previous 1 2 3 4 5


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode