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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Roleplay
Offline the predatore
05-07-2009, 03:41 PM,
#41
Member
Posts: 42
Threads: 7
Joined: Mar 2009

I think RP is wery important RP shud be law in system chat i heat it wen some one ooc in system chat but in private or grup is the ooc important to make the player get beter in RP .it realy hard to explain to some one how to RP whit RP.
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Offline Corsair
05-07-2009, 08:14 PM,
#42
Member
Posts: 2,320
Threads: 263
Joined: Sep 2008

RPing gives me a nerdy, giddy feeling. I get annoyed when people chat in OOC without the // tags. It's most frustrating when you're operating as a law enforcement character, and the criminal in question doesn't know how to roleplay a criminal. They just say, "lolwtf u cnt tell me wut 2 do" And start shooting at me.

Then they keep un-docking the planet I killed them outside and attack me over and over. Then TRY to rules lawyer when I eventually have to retreat for repairs. It seems people have selective memory...

[Image: 16106_s.gif]
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Offline farmerman
05-07-2009, 08:26 PM,
#43
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

' Wrote:...

Link for Xoria chart is too complicated to write it in the chat.

I thought maybe dev. team could prepare a document like those : server rules and history of sirius with list of IDs and 'green' tech.
or
write to each ID 'green' tech free to use with.

What about if there was a news item on each base that listed the appropriate techs for the owning base's faction? Ie, put all the Corsair usable techs on a news article only viewable on Corsair bases, and the same for Hessians, etc. That way it's easy to point out where they need to look?

It's not even all that difficult to put in RP terms. Something like:

"Planet Crete - Corsair Elders, fearful of espionage, have decreed that all Corsairs shall henceforth only use the following groups' technology..."

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline tyro
05-08-2009, 08:43 PM, (This post was last modified: 05-08-2009, 08:43 PM by tyro.)
#44
Member
Posts: 705
Threads: 33
Joined: Apr 2008

Players with corporation ID (ageira, universal) in big ships 5000cargo, but with no TAG.
They had to get TAG to buy ID, but after that they droped the IFF. It looks like they don't want to RP according to their ID, but they want to be independent traders and they want to fly big ships.
Isn't it oorp?
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Offline Leadcrows
05-08-2009, 08:49 PM, (This post was last modified: 05-08-2009, 08:49 PM by Leadcrows.)
#45
Member
Posts: 98
Threads: 8
Joined: Dec 2008

All ideas are useful, but as long as people do not make at least the effort to read the server role-play rules, all other adjustments will not be successful.

[Image: 1spvv2.gif]
[Image: leadcrows.png]
The Explorador The Terrorist The Zoner
Omega Pirates Guild ~ Leadcrows
Do not waste my time by refilling your nanos or inciting an army
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Offline DataPhreak
05-08-2009, 11:28 PM,
#46
Member
Posts: 70
Threads: 5
Joined: May 2009

What about a system command to report violations of rules, so that admins can be made aware of a situation without the players bombarding them with OMGWTFBBQ!!

For example, /report <#.#> <player_name>

Said command would send a console message to the offending player, informing them that they have been reported, which rule they have been reported for, and what that rule states. It would also broadcast a console message to admins with the same information. Finally, it would need a tally system so that admin's consoles don't get overloaded, to keep track of how many violation reports an individual receives within an hour of the first report.

This would, hopefully, reduce bickering in system chat about rules, and roleplay will continue more quickly. Of course, no system is perfect. People will still complain.

We need 600m/s and 700m/s Debilitators.
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Offline tansytansey
05-08-2009, 11:35 PM,
#47
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

mmh... it would reduce bickering, but how can you tell the difference between a real rule violation report, one that's done out of spite and one that was done for the lols?

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
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Offline pchwang
05-08-2009, 11:46 PM,
#48
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

Quote:What about a system command to report violations of rules, so that admins can be made aware of a situation without the players bombarding them with OMGWTFBBQ!!

For example, /report <#.#> <player_name>
It's an interesting idea, but it would get abused, and the admin would not be happy about it.

I'm not talking about a deluge of reports regarding one person/one violation, but rather, a dramatic increase in the number of rule violation reports altogether, especially weak and wrongful reports(which account for a small percentage of actual rule violation reports).

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: &lt;_&lt;
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
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Offline Horon
05-08-2009, 11:48 PM,
#49
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

' Wrote:tell that to the people that doesn't register on forum and play because its the biggest server around...

Sounds like we need to put it ingame in those update message type things that take place like every 10 minutes.

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
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Offline DataPhreak
05-09-2009, 12:15 AM, (This post was last modified: 05-09-2009, 12:18 AM by DataPhreak.)
#50
Member
Posts: 70
Threads: 5
Joined: May 2009

' Wrote:mmh... it would reduce bickering, but how can you tell the difference between a real rule violation report, one that's done out of spite and one that was done for the lols?

That's the thing, it would be up to the admins to make a decision, if there are even any on to catch the rules violation to begin with. The purpose of this is to end situations like the affore mentioned, where people continually pop out of a base and attack without provocation, pirating in cap ships, or blatantly failing to stay In Character. Most, after seeing the rule, will also self correct, if they simply were not aware that they were breaking the rules, which I imagine will happen most of the time.

This should not in any way replace the current rules reporting system, for instances where parties are killing without authorization, such as trader ID's attacking trader ID's, or Lawful/Military ID attacking Freelancer IDs. Situations like that, and many other short lived rules violations, most definately should come with photographic evidence. Further, before and after reporting a rules violation as such, evidence should be gathered, in the event an admin is not available and a violation report 'Proper' needs to be filed.

Lastly, this command, like many others, will absolutely and most definately be abused. That's a given for any system command that can be used to communicate between 2 or more individuals. However, these situations where abuse is blatant and obvious can be handled through sanctions much as any abuse on the server is. However, because for the command to really be used effectively an admin has to be present, it will be much more difficult to abuse, because when it's all said and done, you have to convince the admin. An entire situation should take at most 5 minutes, long enough for the admin to warp to the player, observe the situation, and pass judgement.

I imagine that when it first is incorporated, there will be a bombardment of the command. However as people become accustomed to it, use will taper off to only major rules infractions that need immediate attention, and the general public will become much more educated on exactly how to conduct themselves. Further, I do not expect admins to make an appearance for every report made. Were I an admin, I would only go to reports where more than one person has reported the same issue about the same individual. Pirate/trader bickering about who engaged who first within what boundaries is outside of the scope of this proposal. Besides, being able to show the individual that he has, in fact, been reported, and exactly what he has been reported for, should be enough to deter him from whatever offense he is commiting, and if he is not deterred, well, he will get reported again and draw admin attention soon.

We need 600m/s and 700m/s Debilitators.
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