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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Carpal Tunnel

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Carpal Tunnel
Offline Sprolf
06-16-2009, 03:57 AM,
#41
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Posts: 3,052
Threads: 48
Joined: Mar 2009

Very nice.
It's just about perfect, and I love that sensor you added.
As a note, though, I still think hex/octagon beneath the bridge sticks out too far. It's just a little too much, in my opinion. Maybe it looks better with several banks of guns along it, like on a 1940s naval dreadnought or something.

It still looks a little out of place, though.



But, you are the guy who invented the entire Outcast Capital line, so I think I'll defer to your judgment on this one.

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Offline Eppy
06-16-2009, 04:34 AM,
#42
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Posts: 3,865
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Joined: Apr 2007

It's there partially to acomodate the hangers and partially to increase the profile. It has to match up with the current hitbox fairly well so the stat transition is easier.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Eppy
07-10-2009, 01:08 AM,
#43
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Posts: 3,865
Threads: 162
Joined: Apr 2007

[Image: textureready1.png]

[Image: textureready2.png]

[Image: textureready3.png]

[Image: textureready4.png]

Yuri and Gurj have shown me the fundamentals of the texturing process (much thanks to both of them) so this is the revised final model, which compensates for the inability of the textures to compensate for the level of detail required for a capital ship of this size.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Montezuma/Kukulcan
07-10-2009, 01:13 AM, (This post was last modified: 07-10-2009, 01:14 AM by Montezuma/Kukulcan.)
#44
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Posts: 1,691
Threads: 43
Joined: Mar 2009

Looks very dreadnought-ey, and even better that the first one. I think the squareness is well and truely gone, it looks a (very small) bit more in keeping than the first one. Very nice.

Just one thing, the engine exhaust could use a little more detail, in comparisson with the front part of the ship it is a bit bland (just a big cylinder).

[Image: montezuma1.png]
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Offline Soul Reaper
07-10-2009, 01:20 AM,
#45
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Posts: 1,502
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*Thumbs Up*

Nice, i'm with ya, though should it be a bit longer ? just giving an idea..but its very nice at the moment :)

-Soul Reaper

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
Time left: (Permanent)
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Offline Boss
07-10-2009, 02:03 AM,
#46
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Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:Just one thing, the engine exhaust could use a little more detail, in comparisson with the front part of the ship it is a bit bland (just a big cylinder).

It's just gonna get filled with fire >.>

Also, as a pilot of the Blimp,


[Image: approved.png]

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Sprolf
07-10-2009, 04:22 AM,
#47
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Posts: 3,052
Threads: 48
Joined: Mar 2009

All right, now that looks just perfect to me.
Brilliant, awesome, extraordinary job. And now I want to go waste my very hard earned cash on one of these things... or two...


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Offline Xing
07-10-2009, 04:38 AM,
#48
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

not sure what changed but does look better. Ah yes. No more pyramids, now that I looked twice. That's much better.

[Image: audrey03a.png]
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Offline Unholy1
07-10-2009, 05:32 AM, (This post was last modified: 07-10-2009, 05:34 AM by Unholy1.)
#49
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Posts: 339
Threads: 12
Joined: Jun 2008

Actually I kinda like it,
It's kinda like a 4.84 and 4.85 mix of Outcast design..
Only thing is, as was said before the back of it is just to round..

[Image: Picaro.png]
Quote: Dusty Lens- Oops I did it again. I posted in flood. Got lost in the game. Oh, baby; baby.
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Offline Shaka
07-10-2009, 05:40 AM,
#50
Member
Posts: 218
Threads: 17
Joined: Jun 2008

Looks great. An awesome display of outcast power.

RFP File |Josef Marks' Story|Feedback
[Image: volksfrontsignaturesven.png]
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