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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Molly/Rogue Gunship concepts. Resurrected

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Poll: >
You do not have permission to vote in this poll.
good model
63.83%
60 63.83%
model needs to be reworked (explain)
17.02%
16 17.02%
bad model
19.15%
18 19.15%
Total 94 vote(s) 100%
* You voted for this item. [Show Results]

Pages (11): « Previous 1 … 3 4 5 6 7 … 11 Next »
Molly/Rogue Gunship concepts. Resurrected
Offline Swallow
03-06-2011, 06:26 PM,
#41
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

id like to know what Doom thinks
with all respect to him, and his works

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Doom
03-06-2011, 06:35 PM,
#42
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

as original modeler of both Scylla and GB i can say i like how this ship turned out to be...but, only if i forget that there are three ships ships with same features...

Basic idea for GB, back in the old times when i model it, was it should look very simple, cheap, easy to put together....something that you can do in your garage....
I always start from role play point of view when designing the ship, and that is why current GB looks like it does...Scylla looks more dangerous, and a bit more high tech comparing to GB, while Pirate transport is plain and simple, brutally armed, cargo container....

Your model is much nicer, slicker and fragile....maybe not the best features for a pirate

But, maybe one day this model will be put to the game as new ship or replacement so its good that you have showed to us what you can do...

If i were to be asked what this ship would be, i would make it sorta of real battle freighter....what Ptrans is among transports, this should be among freighters....and only small increase of size (and/or bulk) would be necessary.
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Offline schlurbi
03-06-2011, 06:39 PM,
#43
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

It's looking good, pretty good. But unfortunately I think this Ship really wont be necessary, real shame.
As Doom said, maybe have it as a Freighter, it needs some Changes then, like resizing, different Bridge, etc, etc.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
  Reply  
Offline Swallow
03-06-2011, 06:46 PM,
#44
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

*bows*

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Chase
03-06-2011, 06:58 PM,
#45
Member
Posts: 587
Threads: 42
Joined: Dec 2009

I love this, mostly because it LOOKS damned good, just like the current Rogue GB.

As for people whining about this gunboat and size/use, Holt why don't you post up a size comparison to the Kusari gunboat and give them an idea of how it would fit in?
I think...
  • Small amount of turrets
  • One turret fires only backwards, making only 4 forward
  • Stupid arcs that make you not able to fire backwards (like Kuboat)
  • No forward gun (unlike Kuboat)
Kusari
1/5
95,000
400,000 u
40,000 u/s

Current Rogue
0/6
95,000
400,000 u
40,000 u/s

New Rogue
0/5
90,000
400,000 u
40,000 u/s

[Image: gcproject%20final_export.png]
Golden Chrysanthemum | Gateway Shipping
Reply  
Offline Swallow
03-06-2011, 07:03 PM,
#46
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:I love this, mostly because it LOOKS damned good, just like the current Rogue GB.

As for people whining about this gunboat and size/use, Holt why don't you post up a size comparison to the Kusari gunboat and give them an idea of how it would fit in?
I think...
  • Small amount of turrets
  • One turret fires only backwards, making only 4 forward
  • Stupid arcs that make you not able to fire backwards (like Kuboat)
  • No forward gun (unlike Kuboat)
Kusari
1/5
95,000
400,000 u
40,000 u/s

Current Rogue
0/6
95,000
400,000 u
40,000 u/s

New Rogue
0/5
90,000
400,000 u
40,000 u/s

heh, as it was said this is useless model for game

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Boss
03-06-2011, 07:16 PM,
#47
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

If it were added, I'd say either a Bottlenose-like gunship or a Correro-like battle freighter.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Chase
03-06-2011, 07:23 PM,
#48
Member
Posts: 587
Threads: 42
Joined: Dec 2009

' Wrote:heh, as it was said this is useless model for game
:$ But I like it! :lol:

Great modelling job nonetheless, it's nice to see people sticking to the vanilla feel.

[Image: gcproject%20final_export.png]
Golden Chrysanthemum | Gateway Shipping
Reply  
Offline Swallow
03-06-2011, 08:43 PM,
#49
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote::$ But I like it! :lol:

Great modelling job nonetheless, it's nice to see people sticking to the vanilla feel.

i like many things too
but other people may not like...
i am going to get more skills in model crafting to make people satisfied

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Ivan
03-06-2011, 08:48 PM,
#50
Member
Posts: 642
Threads: 17
Joined: Oct 2008

I like LR GB to be used by both Mollys and LRs, this one doesn't impress me, therefore I dissapprove it.
Reply  
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