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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Chain Guns

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Chain Guns
Offline 11of10
07-13-2009, 05:27 AM,
#41
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Posts: 675
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Joined: Feb 2009

No use really.. most of them got nerfed with recycle time from 16.67 to 6.67.. And in that range, you can take anything else, right? However, I saw people packing purple goddess... 6.67, right? So.. I guess there aren't any chain guns anymore, eh?

Quote:Be excelent to each other!
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Offline Thor22
07-13-2009, 05:29 AM, (This post was last modified: 07-13-2009, 05:30 AM by Thor22.)
#42
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Posts: 484
Threads: 7
Joined: Nov 2007

Yeowch!

G-G-G-Gravedig much?

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Offline Elsdragon
07-13-2009, 05:33 AM,
#43
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Posts: 2,741
Threads: 59
Joined: Mar 2009

At this point, its not grave digging

Its helldigging


Anyway, CHainguns Were given a Damage boost, So WHY IN THE WORLD, Arent these awesome weaons used?

No longer a slave to the man!
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Offline Tenacity
07-13-2009, 05:40 AM,
#44
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Posts: 9,496
Threads: 635
Joined: Apr 2008

Fighter chain guns are what solaris turrets should be for caps =(

Give solaris the same refire rate, 1500m/s speed, and 1k range, and it'll be much more effective =P

[Image: Tenacity.gif]
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Karlotta
07-13-2009, 05:52 AM,
#45
Unregistered
 

Ok I dont know anything about modding and maybe Im mistaken on some points:

Some one told m that people firing guns a lot causes more CPU usage or lag on the server. In that case... shouldnt especialy chain guns have a high power drain to discurage people from firing them continuously?

Another thing about high refire rate guns is most of them make a whole lot of annoying noise (espcially the suncannnon I think). Is it possible to change the noise to make it less anoying?

Also, the chainguns come in the crappiest colors... neon green and neeon purple.

Coolest chaingun in my eyes end ears:
-not a bright light source but kinda dark (like bullets.. not lasers, maybe like the black widdow?)
-sounds like a machinegun (with bass, not popgun sound like the tizonas), and not like the early 80s space invaders game (pew pew)
-had high strength and high powerdrain, so its fired in bursts and not continous streems (easier on the server and peoples nerves?)
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Offline Lucend
07-13-2009, 05:53 AM,
#46
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Posts: 506
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Joined: Sep 2007

I find the problem with chainguns are that they are too easy to dodge. A single firing projectile from a 4.00 gun fired at close range is rather difficult to dodge whereas a chaingun fired from range is cake.

Although perhaps against larger craft it might be good, fighter vs. fighter it's not all that great.

"The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there."

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Offline Elsdragon
07-13-2009, 05:56 AM,
#47
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They only fire at 6.67 now. they still do decent Damage however

No longer a slave to the man!
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Offline Virus
07-13-2009, 06:09 AM,
#48
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Posts: 4,311
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Joined: Oct 2005

' Wrote:They only fire at 6.67 now. they still do decent Damage however

16.67

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Offline Elsdragon
07-13-2009, 06:11 AM,
#49
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Posts: 2,741
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only THe low level ones are 16.67

CHeck FLstat

Purple goddes and wildfire are both 6.67

No longer a slave to the man!
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Offline tansytansey
07-13-2009, 08:53 AM,
#50
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Posts: 4,099
Threads: 67
Joined: Aug 2008

Are you trying to set a new record or something? With a topic this old... you might as well have made a new discussion.

Correct me if I'm wrong but, there are no class 9 chain guns, right? That could possibly be the reason for a lack of use of chain guns.

Very Heavy Fighters usually have four class 10 guns and two class 9 slots. If you put Goddesses in your class 10, then you have to put Wildfires in your class 9, which are underpowered in comparison to all class 9 weapons. You get a higher DPS by using all class 9 flashpoints than by using Goddesses and Wildfires. (Probably, I don't have FLstat on this computer so I can't check my facts.)

And Light Fighters have two class 8 and two class 9. Meaning if they use chain guns they have to use all Wildfires, again you'll probably get better DPS from Flashpoints.

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