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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bomber NPCs?

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Bomber NPCs?
Offline Colonel Z.e.r.o.
07-12-2008, 07:05 AM,
#41
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Posts: 1,065
Threads: 111
Joined: Dec 2007

' Wrote:Bombers should always be a counter to battleships. It's only logical, considering the battleships should absolutely wipe the floor with Cruiser and Gunboat corpses.

Three bombers may not seem like a lot, I'd prefer it to be 4-5 bombers per battleship. A battleship should not have much chance of taking those bombers down by himself, which would encourage actual escorting by fighters and gunboats; instead of roaming battleships which attack anyone they like (notice the sanctions of a Rheinland battleship in Tau 37?).

Edit: Bomber npcs won't be that tough, it's just they'll add a little sting to the capital ship's shields.


I agree with this. However After centuries of being victims to these small killers they should have at least some form of countermeasure. Anti fighter/bomber. The whole one man navy is ridiculous on both sides really though.

I mean unless we can design the mod to let player carry 5-10 guard level NPCs on the ship. this seems like the simpliest solution.

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