I'm not suggesting we have to re-balance them at all. All I'm saying is that the topic is about balancing, not about Zero's roleplay or supposed troublemaker behaviour or rights to be on Discovery.
I am against the BC being upgraded. I am slightly against there being a BC.
Edit: Oh, and Zero. You raped my OC Destroyer. You iz just pvp-cap-whore/non-1337-ub3r-admiral of entire nation/fleet who wants like troublemaker.
' Wrote:nooo i have fought other OC Desssies other than the Necrosis and most times i am left with roughly 1-2 bars of hull before i need to surrender or get destroyed
But that is becuase the Alby is rubbish. I'm sure its gunna get dealt with in the next mod, infact it has a new model for it anyway.
' Wrote:edit - I just saw that *ian* was using Mon'Star as a comperason.... He is probly the best Cruiser pilot of the server... don't expect to get him easily...
:$ gee thanks. you give me waaaay too much credit.
in my experience i think BC are fine the way they are. slightly more powerful than a cruiser and slightly less powerful than a battleship.
Mon'Star is very good with cruisers, I've fought him twice in his Outcast Destroyer. Once, in my Outcast Destroyer Drax in Magellan (I had fighter and bomber support, however), and once with my KNF VHF Kitano Mitsuharu in Kyushu. I like to think i'm pretty good in a cruiser with the Drax, but I rarely get into battles these days with it.
As for battlecruisers, I think they are generally fine as they are currently, as much as capital ships are currently. Which is to say, not much, since they all suck and really need to be beefed up a bit, but that isn't an issue for battlecruisers, that is an issue affecting all capital ships, but i doubt it will be really resolved any time soon.
I still feel that capital ships should be toughned up so they can take the following:
Destroyers/Cruisers: 2 bombers to kill them with difficulty, 3 really easily.
Battlecruisers: 3 bombers to kill them with moderate difficulty, 4 will totally slaughter them
Battleships: 3 bombers to kill them with huge difficulty, 4 to kill them with moderate/reasonable difficulty.
But on the flipside, implementing Guard IDs which allow capital ships and placing the Guard IDs within Guard systems, requiring maxed out Guard reputation to get a Guard ID and possibly moving all capital ships into various guard systems would help restrict somewhat the over-usage of capital ships.
Oh and I had a thought regarding bribes. Maybe we should consider removing all bribes, except for Zoners (unless they are given missions as well). This will of course mean, however, that corporations that currently have no missions will need to be given some, such as Synth Foods (which i'm fairly sure has no missions). It was just a thought anyway. A lot of people might be totally opposed to the removal of all bribes *shrugs*
' Wrote:Your existence here is a privilege, not a right. If you do not appreciate the very effective, very healthy means by which the community ousts potential troublemakers such as yourself, who know nothing about RP yet argue you do, then simply leave. It's not your right to be here. You do need to earn our approval. So learn some better roleplay or suck it up and play elsewhere.
1. You're actually right about my privilege to be on this site rather than a right.
2. It's not necessarily me just being a "troublemaker" (although I do admit my words and approach have been more aggressive than what you're all used) it's also how the people who read this take it as. I frequent other sites as I've mentioned and this type of talk is actually very mild and rare and honestly if you can't take the usage of the word "ass" or "gay" then honestly you should stay far away from the internet as a whole.
But yes, as I've acknowledged it's my privilege to be here so I'll try to tone it down (although this passive aggressive behavior I've seen a lot that pisses me off). Because for one I'm a very understanding individual as I've mentioned before, and I've had my share of crap thrown at me. At a level literally 50x what may ever come close to this site, for months, unprovoked. And I honestly in all good conscience wouldn't want to put anyone anywhere ever close to that. But I will say this don't let the use of someone's words while proving a point get to you, focus on the issue itself you'll have a lot more fun doing that. If there is no point just ignore it. Simple.
3. As far as needing to earn your approval, no. Al I need to do is earn the approval of the people who run the site and server everyone else here could hate me and Bianca. The same way I didn't approve of your dragon cruiser in New Berlin as well as several other antics (not related to you) but I didn't go screaming to the admin about it. And the screen shots I posted in your sactin thread were benevolent-ish. If they had helped you out of the situation so be it, if not, oh well.
4. As far as my role play goes . Unless you've followed me around all day since I've been here you wouldn't know much about how I do so or how frequently. Some days I just don't feel like typing out long-ass sentences. So I just stay quiet. I've been RPing more and more even down to weapon choice. Remember those nomad turrets? Gone. And if you're referring about my time around NB to be honest when you see me parked there I'm literally on another window, watching TV or just thinking what the hell to do. Keeping it open keeps me from having to restart this piece of crap
' Wrote:I'm not suggesting we have to re-balance them at all. All I'm saying is that the topic is about balancing, not about Zero's roleplay or supposed troublemaker behaviour or rights to be on Discovery.
I am against the BC being upgraded. I am slightly against there being a BC.
Edit: Oh, and Zero. You raped my OC Destroyer. You iz just pvp-cap-whore/non-1337-ub3r-admiral of entire nation/fleet who wants like troublemaker.
..............
As far as the Chevalier raping your dessie goes...well you didn't do anything except sit there and blast at me. You should have tried to out maneuver me. The oc destroyer is the second most agile cruiser second only to the Z-destroyer and has the most turrets. I was beaten by necrosis because he was aware of the situation I had a superior ship in many aspects except agility and he capitalized on that. That's what I call battlefield awareness.
Well as cruisers stand right now, with battleship like power regen, they should be raised to battleship power... up the armor, up the price, perhaps cruiser shields still... but ALL lvl 10 turrets, no more cruiser cerebrus turrets spamming...
So a battlecruiser would look something like this...
300.000 armor,
7 to 9 lvl 10 turrets,
Thrusters,
more or less cruiser strafing ability...
In short, an Underpowered battleship, costing about 400 mil....
Anyhow... there's a serius Skill issue at play aswell, when you see a player usually on the NiobDimond run... trade his hands off... He aquires surten finess to his ship handling and when he then gets that famed Battlecruiser, he calculated is the most damage dealing ship in Sirius, he strips it on with a BH id, and screams "I kill you", "My friend BS in New Berlin", "Me no pay" Then the damn battlecruiser comes up... it's flown like an advanced train.... With awesome trader like fighting abilities, heavy armor, All you need is a simple Gunboat, some distance, and you can take it out...
The same battlecruiser, can take on a battleship and loose after a very tough and nerve consuming battle...
It would seem that on the first look, battlecruisers are unbalanced, indeed their stats appear out of place... They simply dish out more damage then a battleship, if that were to change they'd be right where they need to be ... Between a cruiser and a battleship.
Donate to the Poor Pilot's Fundation via Sirius Bank /givecash GreenHawk 1000000 now, and support poor pilots sirius wide!
Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.
' Wrote::$ gee thanks. you give me waaaay too much credit.
in my experience i think BC are fine the way they are. slightly more powerful than a cruiser and slightly less powerful than a battleship.
Kudos mate!, I bearly escaped you yesterday... :D
Donate to the Poor Pilot's Fundation via Sirius Bank /givecash GreenHawk 1000000 now, and support poor pilots sirius wide!
Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.
' Wrote:Well as cruisers stand right now, with battleship like power regen, they should be raised to battleship power... up the armor, up the price, perhaps cruiser shields still... but ALL lvl 10 turrets, no more cruiser cerebrus turrets spamming...
So a battlecruiser would look something like this...
300.000 armor,
7 to 9 lvl 10 turrets,
Thrusters,
more or less cruiser strafing ability...
In short, an Underpowered battleship, costing about 400 mil....
Anyhow... there's a serius Skill issue at play aswell, when you see a player usually on the NiobDimond run... trade his hands off... He aquires surten finess to his ship handling and when he then gets that famed Battlecruiser, he calculated is the most damage dealing ship in Sirius, he strips it on with a BH id, and screams "I kill you", "My friend BS in New Berlin", "Me no pay" Then the damn battlecruiser comes up... it's flown like an advanced train.... With awesome trader like fighting abilities, heavy armor, All you need is a simple Gunboat, some distance, and you can take it out...
The same battlecruiser, can take on a battleship and loose after a very tough and nerve consuming battle...
It would seem that on the first look, battlecruisers are unbalanced, indeed their stats appear out of place... They simply dish out more damage then a battleship, if that were to change they'd be right where they need to be ... Between a cruiser and a battleship.