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the zoner Juggernaut

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the zoner Juggernaut
Offline spec
01-30-2009, 01:43 AM,
#51
Member
Posts: 304
Threads: 9
Joined: Jan 2008

I'm surprised you mentioned the Liberty one as a comparison - it's a punie !!!

<span style="font-family:Century Gothic">Spec - Independent Trader</span>
Small Transport - Hauling without earning

Current Status: Inactive - Too Much Work and Travel
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Offline AdamantineFist
01-30-2009, 02:15 AM,
#52
Member
Posts: 2,177
Threads: 28
Joined: Feb 2008

' Wrote:I'm surprised you mentioned the Liberty one as a comparison - it's a punie !!!
Yes, we're all aware of Liberty's tiny dread. They always try to compensate for its size by using numbers, but we all realize how small it truly is.


As to the new Juggernaut... wow. That's a mighty fine ship there, Jinx, no doubt about it. Definitely some top notch work. I can't wait to see that thing hogging the space in the Edge Worlds.

[Image: FistShroom.png][Image: OORPShroom.png][Image: bowexbar.jpg][Image: RheinlandShroom.png][Image: BretoniaShroom.png]
[Image: adacopieky9.png]
[Image: frcl.jpg]
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Offline Frey
01-30-2009, 05:21 PM,
#53
Member
Posts: 179
Threads: 16
Joined: Dec 2008

this ship looks awesome, old jugger is cool, but this ship has great design. Ill buy it:)

[Image: frostywind.png]
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Offline Petersen
02-02-2009, 03:07 PM,
#54
Member
Posts: 108
Threads: 0
Joined: Nov 2008

[Image: ZonerJuggernaut.png]

i really do like the view of this, cant wait to take it for a test flight around the block. hope everything works out with docking/undocking with this size
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Offline Jinx
02-02-2009, 03:13 PM, (This post was last modified: 02-02-2009, 03:21 PM by Jinx.)
#55
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

it does - i have tested it - docking with lanes, stations of all kinds, planets, gates and jumpholes works.

flying through omega-5.... errr... works ( if you have a snack and currently nothing else to do - for ... some time )

postscript:

when you fly a juggernaut and see a tradelane - you know you re in the wrong place, cause these ships are not supposed to fly where ppl can really examine them.

planets ... sometimes it takes a little damage from launching... tough luck - be happy that a behemoth like that can land anyway:D

stations ... sometimes it takes another approach - but quick-docking always works fine.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Captain
02-02-2009, 03:49 PM,
#56
Bowex
Posts: 2,177
Threads: 95
Joined: Jan 2008

hmm I was planning to buy it and hide it behind fp1
or should I hide it behind 2

anyway Jinx, could you post a screen from tip to toe(everything on screen) near freeport 1 *gets on knees* please.....

[Image: R8pppB2.png]
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Offline Logo
02-05-2009, 09:54 PM,
#57
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Posts: 26
Threads: 0
Joined: Jan 2009

Are you sure you wanted to hide it behind a freeport and not the other way around? :D
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Offline kindred
02-05-2009, 10:09 PM,
#58
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Posts: 1,699
Threads: 9
Joined: Sep 2007

' Wrote:planets ... sometimes it takes a little damage from launching... tough luck - be happy that a behemoth like that can land anyway:D

Why not shrink it down 5% then? See how that does, I'm expecting this replacement to be better than what it is replacing not worse. It's a battleship not the barge.




Devtonia ; all-or-nothing approach to bias.
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Offline Petersen
02-06-2009, 12:10 PM,
#59
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Posts: 108
Threads: 0
Joined: Nov 2008

' Wrote:Why not shrink it down 5% then? See how that does, I'm expecting this replacement to be better than what it is replacing not worse. It's a battleship not the barge.
no dont shrink it, i guess with the 3 biodomes its more of a moving self-sustaining battlestation than a battleship.

its not supposed to fly a patrol each day and dock at the freeport every night, where every other faction could see and examine it, its more like staying in the nebula behind the freeport for a long time. like the infocard says that its a mysterious ship and no other faction really knows for sure if they exist and how many there are. and now with the biodomes there is the rp possibilitie to actually do what the infocard states.
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Offline RHYS_DALLOWS
02-06-2009, 03:01 PM,
#60
Member
Posts: 37
Threads: 2
Joined: Oct 2008

' Wrote:no dont shrink it, i guess with the 3 biodomes its more of a moving self-sustaining battlestation than a battleship.

its not supposed to fly a patrol each day and dock at the freeport every night, where every other faction could see and examine it, its more like staying in the nebula behind the freeport for a long time. like the infocard says that its a mysterious ship and no other faction really knows for sure if they exist and how many there are. and now with the biodomes there is the rp possibilitie to actually do what the infocard states.

I agree!

[indent][Image: CORONAcopy-2.png]
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