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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Discovery mod bugs&suggestions

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Discovery mod bugs&suggestions
Offline Fire_Tzunami
11-01-2005, 08:14 PM,
#61
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Posts: 500
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Joined: Oct 2005

You know, we should make more jump holes placed logically like: Dublin-Omega5, magelan-omega3, stutgard-hamburg, hamburg-sigma13, alaska sigma 13, alaska- kepler(or galileo i can't remember who's left and right), Tohoku- omic alpha, tuhoku omic beta, shikoku-honshu, omic gamma-omic beta....... well u got it

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


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Offline Korrd
11-01-2005, 08:24 PM,
#62
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Posts: 3,714
Threads: 241
Joined: Aug 2005

That would unbalance trade routes.
Better if we leave the conduit systems as it is now...
Instead of creating new things on the systems we have, new systems will be added...

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Offline Igiss
11-01-2005, 08:34 PM,
#63
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There will be no new jump holes except for the newly created systems.
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Offline Fire_Tzunami
11-02-2005, 07:15 PM,
#64
Member
Posts: 500
Threads: 14
Joined: Oct 2005

Now a general question WHERE and HOW MANY sistms will be created? :yu:

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


[Image: signsnkmaniahobby008.jpg]
[Image: signsnkmaniahobby035.jpg]
[Image: signsnkmaniahobby080.png]
[Image: signsnkmaniahobby043.jpg]
[Image: signsnkmaniahobby008.jpg]
T H 3 K ! L L 3 R 0 F 8 U N N ! 3 2 H 4 2 2 P 0 K 3 N
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Offline Profile
11-02-2005, 07:44 PM,
#65
Member
Posts: 209
Threads: 26
Joined: Jun 2005

I hope there will be Solar System !
I thought something like placing it in high left corner !

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Offline Dab
11-02-2005, 11:58 PM,
#66
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Posts: 9,570
Threads: 320
Joined: Aug 2005

Fire_Tzunami,Nov 2 2005, 01:15 PM Wrote:Now a general question WHERE and HOW MANY sistms will be created? :yu:
[snapback]4376[/snapback]

Virginia the new Liberty system is left of New York, yet the jump gate is through California. There will be as many systems as us modders care to create we dont want to make like 20 (thats too much work anyway) because noone would no the way around.

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Offline Angel
11-03-2005, 01:26 AM,
#67
Member
Posts: 1,277
Threads: 95
Joined: Sep 2005

Right now Im making Birmingham just up and to the right of Leeds its in the Barrier.

Alignment:The Outcasts
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Offline Igiss
11-03-2005, 09:33 AM,
#68
Discovery Creator
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Number of systems is not a priority. Quality is prior. Few good systems is much better than lots of poorly-made.
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Offline Fire_Tzunami
11-03-2005, 01:32 PM,
#69
Member
Posts: 500
Threads: 14
Joined: Oct 2005

Yes, that's right but we should design a sistem with LOTS of planets. Our sistem has 9 so that would make it KoOoOoOoOoL

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


[Image: signsnkmaniahobby008.jpg]
[Image: signsnkmaniahobby035.jpg]
[Image: signsnkmaniahobby080.png]
[Image: signsnkmaniahobby043.jpg]
[Image: signsnkmaniahobby008.jpg]
T H 3 K ! L L 3 R 0 F 8 U N N ! 3 2 H 4 2 2 P 0 K 3 N
  Reply  
Offline Dab
11-03-2005, 02:49 PM,
#70
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

So first thing we make 9 planets... then we must put in all the commodities prices for buying and selling... then we have to decide what equipment to sell... then all the factions in the systems and the stuff in the bar...

That takes hours you know, maybe you should try it and then tell us to make 9 planets plus stations.

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