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COMPLETED & OVER - TTT - Total Theta Terror: 2 hours of Theta fighting

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COMPLETED & OVER - TTT - Total Theta Terror: 2 hours of Theta fighting
Offline SnakeLancerHaven
06-29-2014, 02:45 AM,
#81
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

I guess we came in a little late (Sentinels) but was sure fun xD only Ordur and Sairs + Zoners were left Tongue missed all the fun.

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Offline Euca
06-29-2014, 03:59 AM,
#82
Member
Posts: 747
Threads: 82
Joined: May 2013

Stalking Teamspeak with my Corsair Indie was hilarious, since everyone went totally nuts about the Corsair numbers.

I'll apologies again for crashing into everyone, first gang fight, blah blah blah.

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Offline Jack_Henderson
06-29-2014, 11:23 AM,
#83
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(06-29-2014, 01:17 AM)sindroms Wrote: The event needs to be simpler next time then.
Two sides. No respawns. Plenty of caps, so that the three holier-than-thau whiners don't bother to log their precious snubs ))
And that's it.

Spazzy, let's try your approach.
Only OC and Sairs this time.
Indefinite respawns.
Let's see which one works better.
I am still convinced that for a multi-group fight like this one, the "switch sides" approach is better.

For a 2-sides event, yours might be.

Make an event!!! Big Grin
Like... tonight?!

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Offline sindroms
06-29-2014, 02:31 PM,
#84
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

No, this needs a correct approach. I will ponder on it for next week.

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