The ID should be reverted to the way it was while it was still special-RP given. By its very nature, roleplaying an AI will be completely different to roleplaying a human, and that is why it should be limited in my opinion.
At the very least, roleplaying something which is so radically different from 90% of other roleplay opportunity on this server should at least be moderated even slightly, and special-RP allowed for that by making candidates for it show at least a basic ability to RP as well as a level of interest for the AI aspect of the character. Again, I would go so far as to say that over 75% of the players using it before the change were just doing so because it was essentially a much more liberal version of the pirate ID, and not because they had even a modicum of interest in playing a sentient artificial being of extraSirian origin.
Even if it isn't made special RP, some sort of moderation towards it should still go on. For goodness' sake, how can a roleplay server justify putting no-hostility-ever shackles on an entire RACE of beings? Other non-human IDs are not publicly available precisely because of this issue. Imagine if all the Keepers had to play using the Nomad Trial ID because it had to be available to all! Granted, the AI official faction at the minute is not a bunch of murderous human-hating terrorists, but I think the analogy works to a certain degree.
Granted, I've never taken the first shot on my AI character, but I always had the option. Now, my character and all other properly played AI characters are being corralled into a small, limiting corner with all the lolwuts who couldn't spell roleplay, let alone do any of it.
I have no issue with things being available to all, but when they have to be mangled like this to make it so then I start to disagree with it.
' Wrote:The Lane Hackers have the Spyglass. As for the Zoners having caps, I'd imagine it would be something to do with Jinx being a Zoner player.
The spyglass is not available to Lane Hackers. The Lane Hacker Id and its guard Id does not alllow it to be used they are limited to GBs, fighters, bombers & cargohaulers.
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' Wrote:The spyglass is not available to Lane Hackers. The Lane Hacker Id and its guard Id does not alllow it to be used they are limited to GBs, fighters, bombers & cargohaulers.
' Wrote:By that logic, Zoners can use nomad thruster.
* In all cases, characters may purchase and use ships and weapons that are sold on bases that belong to the same faction as their faction ID regardless of color coding.
That is the rule as stated, so, yes, it may need another amendment. The planets in Kappa may be Zoner by convenience, but they have been Zoner by convenience for a long time now. Obviously it might be worth amending this to avoid confusion. If it's an Easter egg system, maybe it ought not be any more. I'd rather have that done dev side as it would reduce confusion by eliminating it. I've posted in the dev forums about this, requesting that the system and its cards be reviewed.
While looking around I found that the Wiki says this:
Quote:Icy world of Gammu was colonised by a group of deep space settlers several years after Primus, in 496 A.S. Few inhabitants of this inhospitable place did not know anything of radiation that plagued the planet's surface, much like on Primus. Of planet's 1400 initial population, more than a quarter was dead by 528 A.S. because of radiation. The colonists tried to evacuate the planet and almost succeeded, but fully loaded transports and escort ships were destroyed by a large Nomad fleet. Numerous service robots with enhanced artificial intelligence remained planetside and kept up two robotic plants constructed by the colonists. When Corsairs rediscovered the planet several hundred years later, the planet was filled with thousands of self-sufficient robots.
I'll reiterate a point stated several months ago:
Quote:The intention behind this change is to support an generic AI faction somewhere in the neighbour of Gammu.
This seems to have been ignored. I suppose this is what we were working with, in the absence of any other feasible direction. These service robots have a cruiser now.
The real loophole is that the ID is generic but also needs a diplomacy to function. Individual players have opted to make many different diplomacies, which is impossible to monitor, balance or justify, as this was effectively a instant terrorist ID with added cruiser and those AI guns. Introducing the Cannot fire in self defense part was prompted by an understanding of AI based on science fiction, that is to say, the idea that these things are not innately aggressive unless threatened. Like middle-aged teachers.
How this affects the VE faction is being discussed.
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' Wrote:Introducing the Cannot fire in self defense part was prompted by an understanding of AI based on science fiction, that is to say, the idea that these things are not innately aggressive unless threatened. Like middle-aged teachers.
How this affects the VE faction is being discussed.
Not innately aggressive makes perfect sense, and most people ought to choose to abide by that, although if they do not, they should have the freedom to make that choice. However, this means that any AI ship is unable to defend itself in the slightest way unless it suddenly notices its shields are below fifty percent. It's a completely, forgive the harsh language (which is not intended to be directed at anyone), idiotic decision that prevents any variety of awesome RP from occurring. An AI can no longer escort anyone because rulewise they're unable to defend the ship they're escorting unless they themselves are attacked. That's just one example of something that makes absolutely no sense in-RP. And since when have the ideas of Isaac Asimov determined how Disco works?
Also, the second someone files a sanction on me for having a Zoner AI Cruiser with a nomad fighter thruster, I'll be laughing.
Except I can't afford the cruiser part.
' Wrote:Not innately aggressive makes perfect sense, and most people ought to choose to abide by that, although if they do not, they should have the freedom to make that choice.
Except that giving people the "freedom to make that choice" is the problem and what turns it into the "instant terrorist ID."