I was not sure if what I encountered with the Council NPC's, in the above post, was a glitch, an oversight, or intentional. I am aware that this is a complex game with tangled NPC faction relationships, and that some odd behavior (actions not in line with the storyline/history/lore) is to be expected from NPC's from time to time. But the Council NPC's did not simply behave oddly, they behaved in a polar opposite way to what is presented on the wiki and info cards. There's a world of difference between not supporting 'terrorist' actions, and fully supporting 'terrorist' actions. If this was seen in a player faction it could make sense; relationship change, faction evolution, etc. But this is about an NPC fation, whose reactions, I would think, should closely match info cards and what is posted in the wiki.
In my last post on the linked thread I suggested that this problem was due to The Maquis and The Council being allies, since a faction would come to the defense of an ally. Since the lore/history of the Council and Maquis establishes a friendship, but not alliance, could this not be changed in game to reflect said lore/history? It just does not make sense for a faction that espouses non-violence towards civilians to actively attack and kill civilians for the sole reason that the civilian was the target of Maquis terrorism.
It's most likely an oversight. It can be fixed by setting the Council and the Maquis to be neutral with each other. This probably wouldn't be such a bad thing to do anyway since the Council broke off friendly ties with the Maquis, but just look the other way when they terrorize civilians.
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits