I don't know if this is the right place to post this, and if not then I'm sorry for the inconvenience.
(First time I write on a forum)
I have a question that only seem to concern the single player mode, so that's why I am not sure if it belongs here or not. I play the Discovery mod most often in single player mode (even thou i know its mainly a multiplayer mod) because i think its fun with this big extended universe to explore.
Now to the problem: I noticed that in Gallia none of the factions that is supposed to be enemies to each other is firing on each other, they just totally ignores each other. For example: The Gallic royal navy and police fly side by side with the Council and the other unlawful factions in the House of Gallia and even the Outcasts. One more thing which is probably related to this is that there is no missions on any of the job boards on any station or planet, so it seems like they don't have any enemies at all. (And these problems only happen in single player mode.)
So what i wonder is if this is a bug or if its supposed to be like this in single player mode?
Would be fun to know if anyone else have tried single player mode and had the same problem.
It's an issue with how the single player campaign treats factions. A known issue, but low priority to solve.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
Hello again, just wondering if you are going to solve this now when it seems all the patching is done.
I understand if if you don't want to spend time and resources on this since it only involves single player.
Maybe it will work correctly in 4.87.