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  Discovery Gaming Community Welcome Help & Support Tutorials & Tools [Guide] Player Owned Base

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[Guide] Player Owned Base
DragonRider
02-03-2013, 08:41 PM,
#131
Unregistered
 

Is it possible to rename a base?
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Offline SummerMcLovin
02-03-2013, 09:00 PM,
#132
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

Nope.

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
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Offline hades durin
02-03-2013, 09:26 PM,
#133
Member
Posts: 291
Threads: 53
Joined: Mar 2008

(02-02-2013, 10:13 PM)KellyR Wrote:
Quote:When a base affillation is set, players will be hostile or friendly to the base based on their NPC reputations rather than their tag/ship name. The base will override the NPC reputations if the base administrator has explicitly defined a tag as being friendly (or hostile).

So how would a base operator or administrator go about defining a tag as being hostile. I know how you can define them as being friendly but the above implies you can define a tag as being hostile yet I can find no command to do this.

Thanks

Kelly

i think it shoud be here:

/base defensemode 1 = Hostile to non-allied ships, docking rights for allied ships only.

after that all other ships will be a shoot at who are not in the allied list of the base but don't know

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Offline Daron
02-07-2013, 12:13 PM,
#134
Member
Posts: 425
Threads: 18
Joined: Jul 2011

(11-11-2012, 11:48 AM)Echo 7-7 Wrote:
(11-11-2012, 11:43 AM)Jack_Henderson Wrote: I have a problem.

I want to allow all IMG ID to dock at an IMG base. Not via tags. But I do not want to have it "free docking for all", because that would obviusly include people that I do not want there (and that would cause diplo problems).

How can I do that?
Or how can I open a base to indies, but still keep control of it, so that no people that would not dock at an npc IMG base can dock there?

Tnx in advance!

You want to use the /base rep command with an IMG ship. Any ships which are above -5.5 with IMG will be able to dock at the base.

You don't get Jack here, Echo.
It is about restricting docking according to the ID instead of managing a huge tag list.
It would be indeed a great addition.
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Offline Sparx
03-22-2013, 10:54 PM,
#135
Member
Posts: 37
Threads: 4
Joined: Nov 2012

I currently have a big problem with my base each time i go to put something in the store by doing this
Would this be correct?

/shop price Silver 1 1 100

It just comes up with this message

ERR Price not valid any help would be highly appreciated

[Image: Alri0UP.png]
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Offline SummerMcLovin
03-23-2013, 04:59 PM,
#136
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

I would assume Silver should be the shop item number relating to it..? Then you'd want your price (1), minimum quantity (1) and maximum quantity (100).

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
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Offline Xelon
03-23-2013, 06:27 PM,
#137
Member
Posts: 573
Threads: 18
Joined: Feb 2012

Well you don't type silver but the number it has been appointed to.

so for example:

1. Basic Alloy
2. Water
3. Food
and so on, so you do /shop price 2 50 5000 10'000

so that you can sell/buy water for 50 credits and a minimum of 5000 up to a maximum of 10'000.


“This font is good people said, this font is awesome others said, I say it works well enough to waste 2 seconds of your life reading this.”
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Offline Blitzbirne91
03-28-2013, 09:56 PM,
#138
Member
Posts: 14
Threads: 0
Joined: Jan 2010

I've heard that player bases consume less BA.
Is this info correct or just a rumor?

[Image: dhcsignature.png]
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Offline Korlus
04-03-2013, 10:37 AM,
#139
Member
Posts: 2
Threads: 0
Joined: Apr 2013

I've looked over the last seven or so pages and could not find anywhere that mentioned this, so apologies if I'm repeating something from earlier, but I cannot seem to get the links to work.

The links to the different threads all lead me back to the main page.
Is it just me, or has something changed recently broken them?
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Offline SummerMcLovin
04-03-2013, 04:14 PM,
#140
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

When we changed forum software a few months ago, the indexing structure was also changed. Unfortunately this means that old links to threads on the forums will not work, so redirect to the index. You will have to manually search for any that haven't been updated by someone.

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
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