(03-13-2013, 06:25 PM)utrack Wrote: Traders and lawfuls can use it too as pirates are doing already - everyone can put it in use if they want ;]
I'm working on some kind of proximity alarm (that map stuff i announced earlier) - could warn traders if pirates are closing in.
That would take away the fun of the game itself. its same as people already do with the playerlist. If they know someone is a pirate. They just can do it now more easy. so i am totally against it (sorry) It just makes it for people more easy to avoid others. or just dock and log off. (wich i have seen lately many times)
Hm, yes, base hiding annoys me too... hm, maybe feature like that is not needed then
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
First off, I have to say nice work. I gave this one a look in early beta and decided to give it another shot again and I see a lot of changes and updates, which's really nice. Just a couple of suggestion:
- Regarding the general interface, size of the main window seems to be locked. Adding in the ability to be able to resize the window (at least vertically) would be really handy.
- Regarding the account manager, since there are already 2 different programs to manage and backup accounts, if you want my opinion, you should focus on adding new features to it (Like the multiple export which I have to say is very handy) rather than recreating the same thing but with FLDSW interface. One suggestion I have regarding this (And mind you, I don't know if it's even possible or how much work would it take) is to add the ability to categorize the accounts, either by adding the ability to create new tabs in account manager or some other way. This way, for example the user can put shared accounts of each faction into a separate tab and make it easier to access.
New version gonna be uploaded any moment.
Many bugfixes, new "filter" window, better error reporting, improved speed and stability of account import\export features.
Added mouse wheel scrolling (duh)
thx @aerelm for suggestions; forms are sizable now.
Regarding account groups: that's, well... a puzzle. I'll look what can be done.
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
Whoops, VS gives a hundred of surprises - app hangs, i know. One second please.
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
(04-01-2013, 06:22 PM)utrack Wrote: OK Should be fixed now.
thx Ghost
Hold on it's not working
Ahhh
Soon, soon...That's something strange
[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota