I wonder a suggestion that, and probably this has mentioned before long ago, if we had a group of 5-8 people just to be set of taking care of sanction reports only. Is a way of relieving the admins, if still alive, of frustration from in-game idiocy. In-Game they should only have limited rights of: kicking/banning players, placing sanction notification on cargo holds, and whatever these punishments consists of. This group can be known as GMs aka Game Managers.
Admins will concern on developing, fixing game/forum issues, validating new factions, etc - full rights of the admins commands.
GM's they will concern on Sanction Reports, catch cheaters and sort out in-game play issues with players.
Forum Moderator will concern forum issues, kicking members out of the forums for misconduct of any sort, deleting/restoring threads when asked, and any other sort of forum stuff.
It's my suggestion and personal opinion for a new position area to be implemented in the game for other's frustration to be a little settled, calm and focus on their specific area of daily task.
What do you guys think? Sure... flame away as I know that might be coming.
Not to sound cynical, but how many new admins have we appointed and how slower does it take to process sanction reports now? Or how many of them are ingame?
Disco is a small community with a surprising amount of paperwork to do. In other words, you'd have to appoint a LOT of people to power to give some sort of significant change. It is the ruleset and gameplay that needs to be changed, instead of giving more people green names.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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The only reason this would even be ~necessary~ is because you all flip the hell out over the slightest occurrence out of the ordinary. Even though they are retards, the indie LN players are legitimately the only people with the correct idea. If they see someone starting crap, next thing you know BAM twenty cruisers and fighters on your ass right then and there.
(07-14-2013, 11:55 PM)sindroms Wrote: Not to sound cynical, but how many new admins have we appointed and how slower does it take to process sanction reports now? Or how many of them are ingame?
Disco is a small community with a surprising amount of paperwork to do. In other words, you'd have to appoint a LOT of people to power to give some sort of significant change. It is the ruleset and gameplay that needs to be changed, instead of giving more people green names.
More rules can literally harm the fun of the game but I do see your point of view.
(07-15-2013, 12:03 AM)MiniStryke Wrote: It's fine as it is. What's this? Like, a new group of extremists trying to change the way a place has operated for years and done absolutely fine!?
'fine' isn't the correct word. BEFORE it was never like this and a lot has change and the reports aren't being looked on asap as before. So no, its not an extremist just a group that helps in the gaming area of the tree.
I like the idea, but in my view Disco is at the end of it's cycle. Drastic changes like this should have happened a couple of years ago, but if you upset the community too much at this point in time, the imminent death of the mod will just move that much closer.
Actually I think it's best to primarily cater for the purist/traditionalist factionlancer/forumlancer crowd, because they are the core players that will stick around to wave their dicks, even when nobody else is there to watch it.
Aye, for longer than that even. But now it's different. Fewer players at peak hours, fewer new players, fewer new players that actually choose to stick around, and a Star Citizen on the horizon. It's happening now, I'm pretty sure.