(07-28-2013, 02:25 PM)Swallow Wrote: Turret base might be a bit more bulk.
Not only that - the turret needs to be raised a little higher because if you add the arc for up/down movements - the turret's behind will touch the base and will look silly in-game.
Well for me it seem the turret has a slow rater of fire but high damage that way i would say mortar "plus i think this current Mortar is ugly" but yes cruiser crebs really need a update as well
(07-28-2013, 02:30 PM)Luis Wrote: Not only that - the turret needs to be raised a little higher because if you add the arc for up/down movements - the turret's behind will touch the base and will look silly in-game.
This + you need to remove a lot of your beveled edges, 600 polygons is way too much for a standard turret (assuming this won't go on a heavy slot, and cerb/razor turret models are already fine. Pulses, maybe?)