(08-01-2013, 05:14 AM)kikatsu Wrote: Also,
Most jump holes will still remain open to all ship types... but from what I know, the locations where jumpgates are going to be destroyed will not have moor points, meaning cap raids will need jumpdrives and some coordination to raid the neighboring systems.
In other words, it's a limitation being added so destroying the gates makes sense in-RP as a defensive measure.
I hope we will be told which jump holes are loosing the ability to take anything larger than a freighter. That said - will be reduced to doing all my mapping in a freighter before I can then get a different vessel.
(08-01-2013, 10:07 AM)Vipera Berus Wrote: I hope we will be told which jump holes are loosing the ability to take anything larger than a freighter. That said - will be reduced to doing all my mapping in a freighter before I can then get a different vessel.
Isn't that the fun of having a new patch though? Re-exploring all the old and discovering new things because of it? Hell, maybe I'm old and just being replaced by new types of players! Heh.