Something I and some other players have noticed in the past few days...
Disco community is missing out on new members, it's missing its chance to expand. Storyline is complex, server rules need to be kept into account, house laws need to be reminded... and so on. [Angels] haven't been seen for a while and with this new version, we can use them.
Imagine yourself being new, or your beginning days. We all know they weren't easy.
The Idea is simple.
A school.
It's not always easy to rp from your official chars to new players and explain to them what's going wrong whilst "the enemy" or urgency is bearing down on your ZoI.
I'll show you a small draft so you'll catch the idea
Fighter & Bomber PVP
needed: 2 - 5 dedicated members of official factions to bring their ships to the diffirent sections of Conn.
Admin: an announcement that these days/events are taking place just before them... like a 15 minute notice would be nice if possible ^-^
What will be taught: the basics of PVP, engagement/server rules, general things they need to watch out for and familiarising them with controls and ship setup and questions/requests from them.
Make it worthwile and perhaps... you gain a new and educated faction member.
Further timing: should be shifted throughout the timezones, something like ... America hemisphere, Europe/Africa hemishpere, India/Russia hemishpere, Asian Hemisperhere, Aussie & NZ Hemisphere.
And the weekdays depending on who likes to help.
That's what I've been able to outline so far.
What do you peeps think? IIt's just an idea... can it work?
Those are called factions. It is their right/subject/curse or whatever, to promote and set example of RP.
Trading factions can be good in this, granted they do more than simply give a nublet 20mils and stamp a tag on their face, after which any sort of other input ends.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(09-20-2013, 09:37 PM)MiniStryke Wrote: The reason there aren't many new players is because there aren't many people playing Freelancer at all, let alone Discovery.
It's not a disco community problem, it's a dwindling player base problem.
So.. it's not the influx of new or not enough players that is the problem then? :/
(09-20-2013, 09:37 PM)MiniStryke Wrote: The reason there aren't many new players is because there aren't many people playing Freelancer at all, let alone Discovery.
It's not a disco community problem, it's a dwindling player base problem.
So.. it's not the influx of new or not enough players that is the problem then? :/
no.
freelancer and Disco are comparatively obscure compared to other games
Freelancer, CS 1.6, Halo 1 are different. Thing is ppl want to play a finnished game, very realiable and enjoyable bug less and so on. Disco failed at this since 4.86. Also the environment became very unfriendly for new players. Elitist RPers that omglolwutunoobumustnotplay, badass guys that lolufag (no offence guys). Overall, this comunity needs to start seeing newbies from another perspective than that of a game breaker.
Actually, disco players have a life cycle of their own (longer or smaller). There are the old guys (3+ years of experience) that should be able to handle most matters in this game, the mid age guys (6 months - 3 years) and the newbies (up to 6 months). The matter that happened in the end was that the mid age and newbies generations suceeded themself way too quickly. We got newbies teaching newbies basically and so forth and because of that, none manged to get on a high enough standard required to teach new guys how to be nice.
I am speaking about this as my 2 years (little) experience where I did noticed (It will sound a little bit arogant) that the longer the time passed, the less the number of well prepared cool guys joined the mid age.
In conclusions we don't have enough nice guys right now that are ready to guide the noobies. There are many that are forced to teach noobies and they aren't prepared.
(09-20-2013, 10:10 PM)Savi Wrote: Freelancer, CS 1.6, Halo 1 are different. Thing is ppl want to play a finnished game, very realiable and enjoyable bug less and so on. Disco failed at this since 4.86. Also the environment became very unfriendly for new players. Elitist RPers that omglolwutunoobumustnotplay, badass guys that lolufag (no offence guys). Overall, this comunity needs to start seeing newbies from another perspective than that of a game breaker.
Actually, disco players have a life cycle of their own (longer or smaller). There are the old guys (3+ years of experience) that should be able to handle most matters in this game, the mid age guys (6 months - 3 years) and the newbies (up to 6 months). The matter that happened in the end was that the mid age and newbies generations suceeded themself way too quickly. We got newbies teaching newbies basically and so forth and because of that, none manged to get on a high enough standard required to teach new guys how to be nice.
I am speaking about this as my 2 years (little) experience where I did noticed (It will sound a little bit arogant) that the longer the time passed, the less the number of well prepared cool guys joined the mid age.
In conclusions we don't have enough nice guys right now that are ready to guide the noobies. There are many that are forced to teach noobies and they aren't prepared.
As a newbie myself (Around...2 weeks I think) I have noticed this quite often. People are quicker to criticize than to help, and the few that do help are almost never on when you need them.
The rare sub-species of human that gives out info that nobody actually cares about...
I used to help new players as much as i could, then over time they gradually started not talking to me or saying sorry my English is not good do you speak such and such language. I gave up in frustration.