yes, the poll was reviewed and interpreted. - there is a single majority of people wishing to keep things as they are and two groups of people either for a balance change or a change of roles of Zoner ships. - then there is a minor position of people either undecided or wishing for something else.
We have concluded that there is a combined majority of players wishing for change though - which beats the single majority wishing for no change whatsoever. This is an interpretation to which we stand.
due to the nature of the results though we have decided not to go as far as we originally planned but to compromise. ( yes, the dreaded term that many ppl misunderstand or are unable to put to practice )
while the original plan had been to revise the ENTIRE zoner capital ship fleet - we are now only focussing on the biggest caps anymore. - the nephiilim, aquillon and leviathan.
we will not touch the roles and stats of the minor caps like fearless and corvo - and we will also keep the conference as is.
to be more precise
nephilim:
this is the most prominent candidate - and the one that may have cause the most immersion-breaking-problems. Its original purpose ( 4.82 and before ) was to be a secret zoner dreadnought of immense power, capable of withstanding an entire corsair taskforce and able to rain retribution upon whoever threatened the freeports.
its purpose and role changed to that of a semi-generation-ship or rather a ship for extended missions and semi capable autonomy.
the role of the ship will focus on that aspect - and the ship is about to become a sort of superliner with teeth. - think of a battletransport in of greatest size - not capable of withstanding any serious assault, but capable of defending vs. the occasional attackers ( like a wing of nomad NPCs ) - while being able to take a lot of punishment and ferry a large amount of goods ( maybe comparable to a minibarge - but for the sake of game mechanics - thats all rather in your heads and not in the stats )
look and feel of the ship is meant to be more like a superlarge utility ship that is meant to operate long long long periods of time on its own, sustaining its crew.
the ship won t be capable of assaulting other ships even half its size though but maybe it might be capable of taking the damage to get to a friendly port. - for that matter we must hope that other ( non zoner ) players respect the new role, too and do not attack "just cause they can" but only if they have sufficient RP and reason for it. ( but thats a lost cause i know )
the aqullon:
the original role of that ship was a short-mission-patrol-carrier, the only true zoner military ship. it is rather small and compact atm. its armament is fairly average though.
it will be replaced by a battletransport, kind of a typical type of that class. it will be meant to be a sort of ship that can take on a pirate transport or equivalent and or scare minor attackers away - while having the armor to get to a friendly port.
another ship that won t be used much for attack but for defense.
the leviathan:
right now the TAZ have one and the phoenix have one. those two ships will be converted to nephilims ( current ones ) - and the leviathan model will be removed from the mod. - they will become two actual military grade flagships - getting the current nephlims stats and model and serve as what the original intent of the juggernaut was for ( minus the lore of awesomeness and plus the stigma of balance )
the final word of balance is NOT uttered yet. it is a semi finished concept - but the intent to proceed is there.
the zoner fleet will become a more utility ship based fleet with minor military assets. they will keep the cruisers and gunboats for light and heavy military support but won t have enough to actually cause trouble for their neighbours ( outcasts, corsairs ) - who in turn should take that into consideration.
it is felt that possessing anything up to cruisers is sufficient to survive in the omicrons while not having grand ambitions about conquest - and that superliner /transport ships is of more use for zoners. - the nephilim replacement should serve well for any peaceful roleplay conducted by players who wish to fly the huge exploration vessels. it is not yet clear if they will only do transport weapons - or if they can mount hybrid weapons ( like transport + GB or so )
no need for a leviathan picture, cause it ll use the current nephilim model.
you may discuss things here or even point fingers and get mad. - constructive ideas may be considered but rants or other unpleasent stuff will be ignored.
Good, aside from:
Fearless and Corvo are still being seriously overlooked, especially the latter. If you're nerf Zoner caps, nerf all of them. The Fearless definitely needs to be stripped down to a transport. I propose that the Corvo is turned into some sort of gunboat-cruiser hybrid: gunboat armour and shield, cruiser guns and power core.
Secondly, give the new aquillion a sizeable core to still make it capable for jumping abilities, alongside the required hard points to mount jumping equipment.
I think that it makes the idea of Jumpships a bit more complicated.The fact that other house cap ships are not allowed inside a house is what makes jumpships hard to use,if not impossible.Since mostly Zoner caps are the ones that are used for jumping(I think it is a bit OORP,though I am not sure of what the people have RPed to acquire a Nephilim/Aquillon to use it as a Jumpship)
Maybe we can get to modify the restriction of foreign caps like "Other house Battleships,which are neutral can be allowed in the respective houses,but without docking permissions."But I am not aware of the exceptions to the current rule.I could not see any other problems that might arise with this.If I am wrong,please correct me.
leaving the fearless and corvo untouched is part of the compromise. - yes, their role might be better as armored transports - but lets just say we do not want to leave the faction entirely at the mercy of any random attacker. - the zoners do not have a capable snub line like GMG after all - and they are not as compact located but spread out - some minor warships are not too far fetched.
about jumping - the new nephilim is going to be a large ship. - the aim is to keep it kind of special - maybe special enough to make it a jumpship or something dedicated like that. - but the point is ... its look and feel must become much more civilian than it is now. .
actually, gytrash - last year i have contacted both phoenix and taz to be much more vocal to keep their assets - and both factions have failed to fight their fight. - so yes. the ppl were informed that "if they do not stand for what they want and actually FIGHT for it - they will loose it"
afraid to say, your rant is false. - both factions have failed to counter the vocal majority back in the days ( about a year+ ago ) - and both were addressed not once but multiple times via skype. - i know it, cause i tried to get them to fight for their stuff.
I will refrain from commenting *for now* but what would be their intended cargo, arnament and size in comparison to let's say Osiris or current Zoner caps.
So I'm going through the Skype logs I've got. We've been discussing a lot of things related to Zoner lore.
Nobody, that includes current and past heads of Zoner factions, Zoner Freeport administrators or my contact points with the TAZ have h earn about this at all.
What if some of the players who put in billions of credits in gear on their zoner caps are not really interested in transports. How are you going to reimburse them?
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