(02-24-2014, 01:10 PM)Kazinsal Wrote: If you can't roleplay a colony ship without battleship turrets, you shouldn't be roleplaying something as complex as a colony ship. /opinion
Who needed BS turrets in the first place?All the people brag about is due to the fact that the "COLONY" ship(be it a BS,cruiser,carrier,or anything) is converted into a "TRANSPORT".It changes the total meaning behind these ships,and ruins almost all the RP people have done with it.
It was a grievous fault when this ship was christened as colony ship.It was a BS that was given that specific name.Since then,there were two types of people who have RPed this ship in different ways.
One:They used it for their sole purpose,a moving population.I have come to notice many people have used this as a moving Hospital,moving populace,and recently even an orphanage.I am not long here to know what other purposes it served for similar to the above ones.
Second:Some people used it as a defense,their only hope to face the Nomads' unbeateable technology and any other threat that may arise.When The phoenix station was being destroyed,if only the Phoenix people had many of these Nephilims,they could have RP wise outwitten the sairs invading their station.Just an example of one of the defensive uses of this ship.Afterall the Zoners are no Jesus to not be threatened and attacked/sabotaged.They need the defense of this ship rarely,but when they needed it,they needed it to be very powerful.Since what,I could reason for the Nephilim to have a better hull than the best of BS in Sirius.
And also the fact that they are rarely used for defense,has made them bulkier/hard to move than other agile BS in the mod.
(02-24-2014, 12:37 PM)sathish.wazza Wrote: ...
Which in turn contradicts the very basic Zoner idea,that they inhabit the wildest places of Sirius,and they are not outright traders to have 3 transports to their name.Simple logice but yet not answered,which is what I have been asking from the start of this discussion.
Correction: Zoners simply live outside of House space. Living in the Edge Worlds is an option, not a requirement. In vanilla, the majority of Zoner income was from trading essential supplies, so there is a very strong precedent for them having transports.
We cant change the way the RP has evolved these many years.Take this for example,the Liberty Navy can go to Bretonia.It doesnt have any sense that they can go and defend the Kingdom of Bretonia all the times,without looking at their own house?Just because the threat(just an assumption) is large in Liberty and it is small in Bretonia,does it mean they can defend Bretonia and not Liberty.
Give some regard to what factions call it their home.FP9 is one of the most historical stations built by the Zoners.Their first known(in fact the first known civil settlement) settlement in the edge worlds.They cant simply disregard it just because there is an increased threat in that region.Which is why they have evolved themselves to build huge ships and defend themselves from any threat that arises.
Nerfing these huge ships will,for sure destroy the fact that they survived in the Omicrons with good defense to counter the threat and will give rise to the question "If they had no defense or the capability to defend themsleves from the nomad attacks and the frequent threats that they face,why and how did they survive for so long and still continue to survive in there?"
These are questions that may arise and never really get an answer whatsoever the justification maybe.The reason is simple:
The ships are part of every factions' lore,and they have directly/indirectly affected the lore somehow and shaped it in one way or the other,to give us an evolved lore,that we see today.Replacing them structurally does some damage but replacing their total class(in this case BS to transport) can never be mended and explained.
(02-24-2014, 01:40 PM)sathish.wazza Wrote: <cut for brevity>
It is amusing to note that your post is in no way related to my response to your earlier post. Straw man arguments will not hold here.
Quote:Nerfing these huge ships will,for sure destroy the fact that they survived in the Omicrons with good defense to counter the threat and will give rise to the question "If they had no defense or the capability to defend themsleves from the nomad attacks and the frequent threats that they face,why and how did they survive for so long and still continue to survive in there?
After humanity experienced a whopping 800 years of never getting attacked by a hostile alien life form, it's entirely plausible that such expensive and militaristic methods were never required to defend Freeports, bases open to all in the spirit of hospitality.
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I'd still argue that Zoners would be put under a whole lot more pressure by all their more warlike neighbors the moment they started developing giant Battleships.
As in, they'd be wiped out before the first one was ever built.
Quote:Nerfing these huge ships will,for sure destroy the fact that they survived in the Omicrons with good defense to counter the threat and will give rise to the question "If they had no defense or the capability to defend themsleves from the nomad attacks and the frequent threats that they face,why and how did they survive for so long and still continue to survive in there?
After humanity experienced a whopping 800 years of never getting attacked by a hostile alien life form, it's entirely plausible that such expensive and militaristic methods were never required to defend Freeports, bases open to all in the spirit of hospitality.
"Never required"
But required now.Since,both of their most common freeports are in places that are prone to nomad attacks and other piracy activities.
But required now.Since,both of their most common freeports are in places that are prone to nomad attacks and other piracy activities.
The pirates don't mind you because your freeports are open to them both in the edge worlds and closer to house space and you quite possibly ferry / smuggle the odd supplies to them. They have no reason to attack you. The Nomads really wouldn't bother prioritizing Zoners as targets given their 'innocent' nature (even Nomads don't have infinite resources, so I'm sure they'd rather send squids after the Order than some Zoners), and you've got those same pirate groups and the Order to protect you from them.
Until you build Battleships. Then they'll all want you dead before you become a threat to them.
But required now.Since,both of their most common freeports are in places that are prone to nomad attacks and other piracy activities.
The pirates don't mind you because your freeports are open to them both in the edge worlds and closer to house space and you quite possibly ferry / smuggle the odd supplies to them. They have no reason to attack you. The Nomads really wouldn't bother prioritizing Zoners as targets given their 'innocent' nature (even Nomads don't have infinite resources, so I'm sure they'd rather send squids after the Order than some Zoners), and you've got those same pirate groups and the Order to protect you from them.
Until you build Battleships. Then they'll all want you dead before you become a threat to them.
Which doesnt mean that the pirates dont pirate Zoners,although they are diplomatically neutral.And inRP the only ones who have the courage to fight the nomads are the house navies and the Order.The piratescant care less if the Zoners are attacked,unless they are attacked and/or they gain something from defending the Zoners.Its not something like shelter/food that the pirates get from the Zoners.
Since the Zoners cant deny them that for not helping them if attacked.And firstly,what will be the use of these battletransports,if the whale is already not used mush by the indys other than the official and unofficial Zoner factions?
EDIT:Nomad target human race as a whole.They destroy everything that supports the Order and other of their enemies like the Bounty Hunters,Sairs.When these freeports serve as a home and/or a place for these factions to reside(as it is welcome to everyone) the nomads wont mind taking out the whole freeports and the Zoners that keep them running.
Since why Freeport 7 was destroyed in the first place.If the nomads need anything,they dont care about other things that their actions might affect.And they dont have any diplomacy to be afraid of,before taking on any human.
Quote:Nerfing these huge ships will,for sure destroy the fact that they survived in the Omicrons with good defense to counter the threat and will give rise to the question "If they had no defense or the capability to defend themsleves from the nomad attacks and the frequent threats that they face,why and how did they survive for so long and still continue to survive in there?
After humanity experienced a whopping 800 years of never getting attacked by a hostile alien life form, it's entirely plausible that such expensive and militaristic methods were never required to defend Freeports, bases open to all in the spirit of hospitality.
"Never required"
But required now.Since,both of their most common freeports are in places that are prone to nomad attacks and other piracy activities.
The only Freeport with any persistent Nomad threat is Freeport 11 in Omicron Delta. See also: Haste's post above.
You know what would be cool? If Zoners had a bomber of their own that was actually the "first" combat oriented vessel for defense. That way, you can still bomb the faces off of Marduks and everyone else can be content without lolwut Zoner caps.