• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 11 12 13 14 15 … 55 Next »
So Scrap Metal

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
So Scrap Metal
Offline Karst
03-09-2014, 02:56 PM,
#1
Chariot of Light
Posts: 2,984
Threads: 214
Joined: Sep 2009

What happened here, exactly? When I heard it would be "fixed", this is not what I had in mind.
Is this a temporary thing while you figure out how implement a non-broken scrap economy, or is it just doomed to become a non viable money source?

The problem was that it was risk-free, because the buying points were so close to the mining locations. But instead fixing the risk aspect by putting the buy points further away, at locations that actually make sense (hint hint: Dortmund), the money aspect was fixed eliminated.

Soo....where is this going now?

[Image: jWv1kDa.png]
Reply  
Offline Echo 7-7
03-09-2014, 03:01 PM,
#2
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

I don't know.

Edit: The long version: Xoria popped in, made some "price revisions and debugging", and then disappeared again.

There was a sig here, once.
  Reply  
Offline Karst
03-09-2014, 03:06 PM,
#3
Chariot of Light
Posts: 2,984
Threads: 214
Joined: Sep 2009

For those that haven't checked yet, the price for scrap metal was reduced to 750 credits at the old buying locations.

The only notably higher price is a still laughable 1500 credits. On a Hessian base in Dresden.

[Image: jWv1kDa.png]
Reply  
Offline Widow
03-09-2014, 03:10 PM,
#4
Devourer of Iridium
Posts: 1,947
Threads: 280
Joined: Oct 2010

Premium scrap seems to have taken over. Sell points for that could be better considering the distance (Texas -> Alpha makes around 5k ish? Compare this to copper)

Normal scrap still sells..... ok (1500 ish) in dresden. Guess hessians took up scrapping. Dont know how long itll take to full up in new berlin though.

Long post short coz typing on my phone sucks - From what i hear, scraps staying the same.






|  Émilie D’Aramitz  |  Pita  |  Jess Doe  |  Charlotte Frank  |  Amelia Scott  |  Sophia Johnson  |  Anais D’Aramitz  |  Sam Swanson  |
Reply  
Offline Altejago
03-09-2014, 03:13 PM, (This post was last modified: 03-09-2014, 03:13 PM by Altejago.)
#5
Resident Trucker
Posts: 1,798
Threads: 125
Joined: Aug 2010

Naw... no more easy money for Rhienies in Liberty!

STAY OUT! DSE FO' LAIF'

EDIT:

It is a shame, though. Seriously.

[Image: KUoTN2f.png]
  Reply  
Online Lythrilux
03-09-2014, 03:14 PM,
#6
Edgy Worlds
Posts: 10,344
Threads: 736
Joined: Jan 2013

(03-08-2014, 06:43 PM)Lythrilux Wrote: I believe the buy points for scrap should primarily be smelters and shipyards. It makes a lot of sense from an RP point of view.
At a decent price too, of course. Near-ish the price of ore commodities.

[Image: Lythrilux.gif]
Reply  
Offline Karst
03-09-2014, 03:17 PM,
#7
Chariot of Light
Posts: 2,984
Threads: 214
Joined: Sep 2009

Premium scrap was (and is) pretty poor honestly, barely more profitable than regular trading, but regular scrap?
ALG can't dock on Hessian bases, and even if we could, all that's nearby is a deactivated field in New Berlin.
So it's definitely not intended as a viable buying point, giving you just twice as much as the bases you can mine outside of.

[Image: jWv1kDa.png]
Reply  
Offline Altejago
03-09-2014, 03:19 PM,
#8
Resident Trucker
Posts: 1,798
Threads: 125
Joined: Aug 2010

Stick to picking up poo?

Buff toxic waste.

[Image: KUoTN2f.png]
  Reply  
Offline Karst
03-09-2014, 03:21 PM,
#9
Chariot of Light
Posts: 2,984
Threads: 214
Joined: Sep 2009

I wasn't even going to begin with how toxic waste still isn't fixed, but I guess it's a related matter.
Edit: I haven't tried mining it since the last update, but since the price wasn't changed that's pretty much a moot point.
Amusingly, it might actually be more profitable than scrap now.

[Image: jWv1kDa.png]
Reply  
Offline Altejago
03-09-2014, 03:22 PM,
#10
Resident Trucker
Posts: 1,798
Threads: 125
Joined: Aug 2010

Can you even mine it still?

[Image: KUoTN2f.png]
  Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode