And it contained that the Hegemon will be scaled down. I was happy, as it is a crap to fly in asteroid fields (despite being an asteroid miner), and now I see it is not listed any more.
a "quick" fix was not possible at the moment; but in the future it will be scaled down eventually. update 7 is more a postscript to the last one as it contains a lot of visual and cosmetic changes rather than fundamental rebalancing or coding
Hegemon is very bumpy, while mining. One NPC hit can turn you around 2 or 3 full rotations. Also, the TL is hard to use too.... Maybe the bumpiness of the Hegemon needs to be reduced.
(03-24-2014, 02:10 PM)sathish.wazza Wrote: Hegemon is very bumpy, while mining. One NPC hit can turn you around 2 or 3 full rotations. Also, the TL is hard to use too.... Maybe the bumpiness of the Hegemon needs to be reduced.
This is true but only a resize can fix this problem :3
Knowing that it will eventually be rescaled is already a good thing. Especially in the dense roid fields with the huge asteroids (like in T23), it is ridiculously hard to maneuver with a Hege