Quote:7: I saw someone with LNF/KNF/RFP tag and Pirate/Freelancer/other ID, is that legal?
Is using a government Navy/Police IFF with non-matching ID against the server rules? And is it considered as falsification of documents iRP?
You can't use wrong IFF. It's just because LR have rephack towards LN. In case you can use IFF/ID combination, I prefer to treat this as following: ID is who you are, IFF is who you working for. So, freelancer with LN IFF. Maybe he's just working on Liberty BB. As for unlawfuls... I see no reason, why will rogue bear a hacker IFF, for example. But they can. And I sure, there can be some interesting story.
Quote:8: When my ID says I can attack to protect friendly, what does that exactly mean?
Is friendly only the top-rated faction in my reputation list? Or is it all factions that says friendly when I move my cursor over their name?
Friendly=green letters in your factions list. Neutral=white letters. Note that it's only applicable for generic factions. Others should refer to faction diplomation status(you can find it on wiki/in official faction status on forums)
Quote:9: Can I just buy reputation with those I want and start shooting to protect all my new friends?
Yes, you can. Freelancer ID is one of the most powerful IDs.
Quote:If I want to kill traders and steal their cargo, but do it as a freelancer to keep my back clear, can I just buy some reputation and a cloak, then wait wait for a trader to shoot at my NPC-friend and go 'engaging to protect friendly'?
NPCs do not count as protection case. Only players.
No problem on the quote. Good questions for ID/IFF 101.
Less emphasis on the rep sheet/IFF. It's mostly for personal reference and the biggest things they affect are docking rights, checking faction diplomacy, and which NPCs shoot you. The ID is what really dictates your actions. The rules were adjusted a while back so that players had to interact based on IFFs and not IDs, but that was reversed due to the mess it made. Seeing if someone is red/white/green and using the info/F9 scan on a ship might give you some idea of who they are, but you'll need to scan their cargo and check the ID to know how to act within the rules.
(04-16-2014, 12:01 AM)iCon3q7 Wrote: Encouraged by who? (whom?)
You might get inRP comments about "mismatched papers" or "transponder malfunctions" and it might be a hint at some shady business going on, but it's not a crime per se. Pirate IDs are handled differently because they're universally unlawful and have the ability to make demands of anyone and attack them if they don't comply, so they should probably stick to an unlawful or Freelancer IFF.
(04-16-2014, 12:01 AM)iCon3q7 Wrote: Generally don't group with anyone lower than neutral on your reputation-sheet, right? Often, but not always
But they don't have to have the same IFF to be my friends? Correct
If you belong to a faction, check that faction's entry on the rep sheet to get an idea of who your faction allies and enemies are when considering grouping, but the ID always comes first, as some have exceptions (ex. Outcasts can't ally with lawfuls except Bretonians in order to fight other unlawfuls or GRN).
With a Freelancer ID, you can group up with almost anyone even if they're red, as long as the other party's IDs also allows it. Grouped players are generally considered to be "allied" at the time, so a Freelancer ID's ship with any IFF could group with a LPI ID'd ship to hunt pirates and engage in the lawful/unlawful actions allowed by the LPI ID. Even if the Freelancer's IFF is an unlawful, the grouping isn't sanctionable (need admin to confirm), but might raise RP questions as to what they were doing to earn that reputation. Usually don't see IFF discussed inRP though, since it means little.
You can attack a ship bearing an ID belonging to one of your listed "allied"/green factions on the repsheet if your ID allows you to "attack any ship within their Zone of Influence". Rogues shooting Outcasts in Liberty may strain inRP ties, but is permissible by the rules. Don't shoot ships with the same faction/non-generic ID though.
(04-16-2014, 12:01 AM)iCon3q7 Wrote: A more specific case: I have Freelancer IFF/ID, but have done some jobs for LPI Then is see a player pirate attack some LPI npcs. Can I then say: 'Hey, you shot my friends, now you must die.'? I mean, is it enough that LPI are 2nd on my rep-list, but not the IFF I'm flashing? Or does "Can attack any ship in self-defense or to protect an allied or neutral ship" only apply to player ship?
Again, ID trumps all. To stay on the safe side, I would take the "friendly or allied ship" to mean player ships only, so those LPI NPCs don't qualify. The IFF and LPI's position on the repsheet are irrelevant and won't protect someone from sanctions for overstepping their ID allowances. However, you could sign up for the Liberty Bounty Board (requires proof you're repped friendly to Liberty lawfuls) and engage the listed bounty targets in the proper location with the intent to claim the bounty.
Let me see if I got this right. Thanks for the time you put in explaining it, both of you.
So unmatching IFF/ID:
Isn't illegal according to server rules.
Isn't illegal iRP ingame.
A way to see it is: ID is who you are, IFF is who you working for.
ID is what matters. IFF means nothing and counts for nothing, it's only there to keep track of the friends and enemies of the standard ID (You can change your own rep by bribes/jobs).
Who are my 'friends/neutral'?
Anyone where is says 'friendly/neutral' when you mouse over them in you reputation sheet, not only the ones with the same IFF you are flashing.
You can change this by bribes/jobs, but remember to still follow your ID-limitations when you ally with people.
Can I ally with NPC's to protect them? They don't RP back.
No. Unless they have the same IFF as your ID, you should not try to protect NPCs.
Only ally with players and remember to check your ID-limitations before you do.
Quote:Unless they have the same IFF as your ID, you should not try to protect NPCs.
Even in that case "protection" of NPCs can't be used to engage someone. But if you're looking for inRP reason to go and kill hostile player(while your ID allows you to do so), it's fine.
Quote:IFF means nothing and counts for nothing
More-or-less, but it's good behaviour to have same IFF as your ID.
(04-16-2014, 05:04 PM)Zayne Carrick Wrote: Even in that case "protection" of NPCs can't be used to engage someone. But if you're looking for inRP reason to go and kill hostile player(while your ID allows you to do so), it's fine.
Ok. So basically you're never allowed to help an NPC, unless your ID gives you permission to engage the offender anyway?
Let's say I use an Ageira ID and I come across a person with generic pirate ID that's harvesting Ageira NPCs.
In that situation I can't do anything to protect my friends since the ID doesn't allow me to hunt generic pirates?
And no, I'm not just looking for a way to pew, there are lots of ways to do that. I'm just looking for some clarity on the issues I spend time thinking about. Speculation alone gets me nowhere.
(04-16-2014, 05:04 PM)Zayne Carrick Wrote: More-or-less, but it's good behaviour to have same IFF as your ID.
Please don't misunderstand me. I know that it's good behaviour, but sometimes people don't behave very well, so what I'm trying to clear up is if it is an offense (both iRP and ooRP) or not. I now know that it isn't, neither iRP or ooRP.
Unless it's zonerIFF/pirateID.. Then it is. I think. (but only ooRP, not iRP?)
(04-16-2014, 05:31 PM)iCon3q7 Wrote: In that situation I can't do anything to protect my friends since the ID doesn't allow me to hunt generic pirates?
You can do that if it is in Ageira's ZoI.
DO NOT USE WIKI. It is unreliable in generals, and it is also out of date by two years.
(04-16-2014, 05:38 PM)Snak3 Wrote: You can do that if it is in Ageira's ZoI.
DO NOT USE WIKI. It is unreliable in generals, and it is also out of date by two years.
Why can I do that? Has the ID been changed to allow this?
And again, this was just an example.
I think I'll leave the whole 'attack player to protect NPCs' for a while and get back to it when I have the time. For now, 'Don't assist NPC's' will have to do.
I know, it's sorely outdated. I've even looked into how to edit a wiki, so I could help out a bit, but there's just so much new information that needs to be absorbed that it has slipped way down on my list of priorities.