I like the lockable JG idea, but I would say give such locks to Official police/navy factions, as there would be more accountability and less chances for trolling.
Can you create a new kind of Ore (price 30000 c/unit) , and put that in only one system , so players can establish new bases, everyone ll come there to mine , it ll create new popular destination in game
also 3 or 4 pirates bases around that field , so miners ll need escort to mine and for transports
also make that Ore very low Density to be hard to mine , put big asteroids so ships can hide behind it
and finally we need new Miner ship, thin armour , with big bonuses for new kind of ore , so mining without escort ships will be very dangerous
simple way to boost interactions between players in a game
What about snubcraft versions of the "bleeder" (unlawful transport turret) for pirate.ID and semilawfuls as well as house unlawfuls? Pirates only has the heavy flashpoint as class 8 gun without nerf.... all of this, and what about to make a class 8 civvy particle gun? All what have seen ends in the PGC and lacks a class 8....
I don't know about anyone else but I would like to see MOX be sold in new haven station because people seem do alot of cargo transfers and whatnot in Conn so use this for people to be able to test cloaks or other fuel consuming modules they get.
plus if you dock a ship with a player and that player goes to conn you can bring cargo to the system anyway
It would be awesome, if we can have an alternative NPC loadout file. Just like it have a Phantom restart, it can have a loadout file too. Replacing the original file would make you unable to connect to the Discovery server, but make the game more enjoyable if you play alone.
This is my great and only wish for a future release.