(06-26-2014, 06:40 PM)Freeroamer Wrote: I would say make them spawn Really Close to Core Planets and Guard systems and Stay there..
Why not just remove them and make this mod even easyer ?
Why not make NPC caps have 7000 HP ?
Why not make not remove NPCs as a whole cuz they are annoying ?
Ironic jokes I hope
I would make NPCs as powerfull as players. NPCs aren't any challenge now, they are all ridiculous. Seriously I wanna run from group of fighters
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Dont fix things for me.
Improving NPCs even more would be horrible. Flying around with an unlawful character is a deadly business, sadly you die often to someone else than players or dont even get close to players. I liked when lawful players were terorised and were yelling for other lawful players to chase off the pirates.
But on the other hand, most npcs were already nerfed so much that they dont deal almost any damage and they dont have CDs as they used to have, so space isnt that dangerous, but stations and planets are sadly a deathtrap for unlawfuls.
I find it really funny how people are suggesting to buff the GB NPCs, when they really don't see how many more implications that would be harmful to server gameplay would rise.
Keep what we have now, if that's the only possible solution. In my opinion, I'd like to either see these things nerfed or completely removed.