There are many player death messages. I am wondering why there is only one base destruiction message.
Rules... any. Really simple, think about some base destruction message which show up when some base get blown. Like we have player death messages: Death: <name> was divided by zero etc.
My example: Base <name> has been Freeport 7'd.
User was banned for: Requested
Time left: (Permanent)
Base <name> has been taken to pieces by Junkers. Better security next time...
Base <name> was burned down due to a riot. - in case it gets left behind.
<Base name> got wtfpwned.
<Base name> couldn't find its security wing and decided to quit disco.
Owners of <Base name> will have a hard time finding it.