Context:
I was playing around with the idea of creating an unofficial faction (or perhaps even something less formal like a group) that was essentially comprised of semi-elitist space existentialists, because I thought it would make for some fun RP.
Something like disrupting a trade lane and threatening the caught ship's life if he doesn't engage in deep, meaningful conversation with you, or listen to you and your partner's absurd stichomythia (think Waiting for Godot or Rosencrantz and Guildenstern are Dead).
The whole disrupting-the-tradelane nature of the thought would obviously lend itself to an unlawful ID, and as not many unlawful groups seem to be great thinkers (except maybe the Bundschuh), the closest match I could think of was the generic Pirate ID.
Concerns:
That being said, the Pirate ID allows its user to "demand cargo and credits from any ship and attack them if they do not comply."
Noticeably, and probably for good reason since it's not so hot of a topic, there is no mention of demands outside of cargo and credits - more abstract things.
While there is precedence for piracy of time in a very informal and small-scale sense (a good pirate will likely attempt to RP with you before making demands), you do have the option to silently fulfill his demands for cargo/credit and then carry on with whatever you were doing.
Now to the point - can a pilot flying under the Pirate ID justify the destruction of a ship because they refused to discuss and/or listen to/with said pirate and/or his companions?
Or more succinctly, can I pew pew a trader if he runs away during my speech?
This technically falls outside the purview of what is mentioned in the ID, as it is not a strict demand for cargo nor credits. Would such an action, therefore, be viewed as an arbitrary and unjustified attack? Perhaps even be an affront to the rules?
Obviously, as with most things, this can be taken way too far in terms of wasting another player's time; one must show restraint. I don't intend to write an entire novel for my captive audience, but rather focus on smaller demands.
An example:
I pew pew a trade lane and a fat ol' transport pops out. I demand that he describe to me the nature of the universe in 3 or fewer sentences, or else I will destroy him and his cargo. He answers, and I give a 1-2 sentence retort explaining how wrong he is and how pointless everything is. We then each go on our way.
I had traders tell me to just kill them, when I asked for them to sing the anthem of Liberty or tell a joke.
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My experience with trying to stop rule breaking traders while on my Admin ship is generally bad. I usually have to keep .pulling them to me and sometimes Bastille them until they become talkative.
I'm not saying you will have the same experience, but be prepared for few pleasurable role play encounters if you insist on demands of speech, and lots of blue messages.
Regardless of the frequency with which it would meet success, do your responses convey an opinion that such non-credit/cargo demands are "legal" within the restrictions of the ID and the server rules?
What were the ones in hitchhikers guide......the ones who bored you to death by reading poetry to you???......sounds like that kind of group . Deadly enemies indeed
"All those moments will be lost in time... like tears in rain... Time to die."
(08-01-2014, 07:11 PM)*CK* Wrote: What were the ones in hitchhikers guide......the ones who bored you to death by reading poetry to you???......sounds like that kind of group . Deadly enemies indeed
Indeed, was thinking something akin to Vogons in the sense that perhaps they don't realise how boring/irrelevant their demands are.
Douglas Adams happens to be a favorite author of mine. c:
(08-01-2014, 07:11 PM)Dr.Who Wrote: Regardless of the frequency with which it would meet success, do your responses convey an opinion that such non-credit/cargo demands are "legal" within the restrictions of the ID and the server rules?
As with any demand, there are limits. I've seen pirates stall traders so that their pirate buddies can come and have a go at them. This would constitute harassment.
In reality, both the mugger and the victim want the encounter to take place as quickly and efficiently as possible. Most of the time this is the situation ingame as well, especially as far as the pirate is concerned. To have a pirate try to extend the encounter because that's his RP, seems OORP me personally, but I won't stomp on it. Just know that there is a fine line in making demands, between appropriate and abusive.