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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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[split] Discovery 4.87 Bug Reports: Trade & Economy

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[split] Discovery 4.87 Bug Reports: Trade & Economy
Offline Jack_Henderson
09-06-2014, 03:26 PM,
#1
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

==============
TAU 44 Premium Scrap Selling point
==============


That sellingpoint is on the IMG Guard Base, namely Singapore Shipyard.

We just tried to reroute Junkers with nice rp to Tau 44, just to see that Guard NPCs annihilate him (and we had to rescue him by killing our guard npcs) and that he would not have been able to dock there.

Reason for complaint: This severely limits roleplay that would make IMG escort Junkers there.

=> Deguard Tau 44 Singapore (is it needed as Guard with the new ID-reps you green?) or:
=> change the selling point to a non-Guard base. Jakarta?

Thank you.

Jack - who felt badly embarrassed by this fail caused by gameplay.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Offline Xoria
09-06-2014, 06:27 PM,
#2
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

I reposted this in the proper place. There is a Bug report thread for the Mining Mod.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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