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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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What commodity would you like to see in next update?

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What commodity would you like to see in next update?
Offline An'shur
10-05-2014, 08:42 AM,
#81
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Posts: 578
Threads: 37
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What I would like to see?...

Omicrons
Alpha-Beta-Eta-Theta-Gamma way (or even shorter) for restoring OC-Sair battles.
Shrink Omicron Beta to vanila state.
Removing Eta minefields.
Bring back Alpha-Tau 37 connection.

Rheinland vs Liberty
Forgot destruction of the gates, it would be great if this never happened.

---For boosting activity. Server is in dire need of it. These days it is hard to reach number 120 during peak hours. I really miss Texasburg and Hamburg raids and epic Outcast-Corsair battles of the 4.85 times. Easier way to Taus would be welcomet too!

Also I would like to see more capital ship weapons. Some sort of very long range torpedoes as addition, not replacement. More customization at alll would be nice (eg. eyecandies too, like thruster colours and lights)

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Offline Euca
10-05-2014, 10:36 AM,
#82
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Posts: 747
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Joined: May 2013

(09-29-2014, 06:07 AM)nOmnomnOm Wrote: Step one: Get GC pilot
Step two: Get propaganda

and that's as close as you can get

Add Nomad remains to spice things up.

[Image: UcVFiya.png?2]
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Offline Vredes
10-05-2014, 10:42 AM,
#83
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Posts: 938
Threads: 71
Joined: Mar 2012

Is this flood? I didn't see any proposal that makes sense in the last 4 pages.
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Offline NoMe
10-05-2014, 11:08 AM,
#84
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to make sense, is it *normal* to pass some hours in research, and that in 2 missile shots, loose all! ?

more i need that my cloaking device work better!

already posted about it, but i must add, why to work to build it when a wasp is sufficient to stop the cloaking!
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Offline An'shur
10-05-2014, 11:33 AM,
#85
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Posts: 578
Threads: 37
Joined: May 2013

(10-05-2014, 11:08 AM)NoMe Wrote: why to work to build it when a wasp is sufficient to stop the cloaking!

Good point. Device for 100M, or more, depending on type of the device, some hours or days for building.. interrupted by silly CD. I would keep CD as cruise disruptor only and add new pob-manufactured Cloak disruptor which would be expensive. I don't understand why such expensive device like cloak is this useless.

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Offline Moberg
10-05-2014, 11:35 AM,
#86
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Posts: 836
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Joined: Jul 2012

Well, that's the bad thing about cloaks: It replaces your countermeasure dropper. This makes you very vulnerable to missiles which blow your equipment off. When that happens, you will lose that equipment upon docking on a base.
When you lose equipment because of missiles, just suicide somewhere, and it'll be back once you respawn.
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Offline NoMe
10-05-2014, 11:51 AM,
#87
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Posts: 2,006
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(10-05-2014, 11:35 AM)LordVipex Wrote: Well, that's the bad thing about cloaks: It replaces your countermeasure dropper. This makes you very vulnerable to missiles which blow your equipment off. When that happens, you will lose that equipment upon docking on a base.
When you lose equipment because of missiles, just suicide somewhere, and it'll be back once you respawn.

i'm ok, but why the killers have the possibility to *loop* the equipement!

exemple: to build a large cloaking i need 2 full days of work, to have 4 ragnaroks mounted, maybe 15 days. the killers come and have these things in 5 minutes are you trying to explain that it is normal? *smile*
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Offline Vredes
10-05-2014, 12:33 PM,
#88
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Posts: 938
Threads: 71
Joined: Mar 2012

Out of topic here?
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Offline nOmnomnOm
10-05-2014, 03:02 PM,
#89
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(10-05-2014, 10:42 AM)Vredes Wrote: Is this flood? I didn't see any proposal that makes sense in the last 4 pages.

omg get a life. -.-


Anyway back on topic:
toilet paper. That would also be funny to pirate.

Some new commodities for nomads too?
Or is that not wanted. Maybe like energy orbs or unidentified tech

[Image: zBEqQfl.jpg?1]
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Offline Vredes
10-05-2014, 03:49 PM,
#90
Member
Posts: 938
Threads: 71
Joined: Mar 2012

(10-05-2014, 03:02 PM)nOmnomnOm Wrote: omg get a life. -.-

Regarding which part of my post are you reacting so offensive?
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