I have been wondering about such additional ID, because... well... In fact "Pirate ID" should be either divinded into Rebel ID and Pirate ID, or named Unlawful ID.
Why?
Well, we have Council, who are 1) Unlawful in Gallia, but 2) Quasi-lawful/lawful in Sirius. Rebel ID would encourage way different gameplay than pirate does, because they are not terrorists, yet rain of the NPCs in other houses would be idiotic, because not being factual enemy to those (like: I fight away Rheinland in Rheinland, but why should I be shot by Liberty?) Sure, I could use Pirate ID if I used one character for fight against one house, but in fact there's one flaw:
Pirate ID overrides reputation, no matter how much you'll put, you will be always rephacked back. I mean, there are Corsairs, who are not recognized as enemy of Kusari, for example (as they can lend their tech to Hogosha). I believe it is as same as with Gaians.
So, we both we need Privateer ID and/or Rebel ID. First for engaging one house covertly - however, here Bretonian Privateer player is KINDA able to pirate in Kusari as mission made by Liberty, but there's no ID which would allow to pirate in Liberty, being in fact on the Rheinland account).
And second for the Rebel ID. We have Kusari Exiles ID, so they can harass Kusari on Libertonian accord. But why shouldn't Liberty be able to cooperate or hire "goons" from GC, aside being theoretical enemy to the Liberty, but GC does not pirate outside Kusari, Sigmas and Taus?
P.S. I have been wondering, are BP and Exiles able, in ID, to cooperate?
Rebel and Privateer roleplays aren't generic enough to justify a generic ID, you can't be an independent rebel or privateer. You can be an independent trader, a mercenary or a pirate extorting others to fill your own wallet. You can do all of this without your diplomacy set in stone. But if you are a rebel, you rebel against somebody, if you are a privateer, you pirate for somebody. Who do you rebel against with a simple Rebel ID? Who do you work for with a simple Privateer ID? The points you bring up would rather support a set of several other Rebel and Privateer IDs specific to regions than two generic ones, one of each kind.
Rebel and Privateer roleplays aren't generic enough to justify a generic ID, you can't be an independent rebel or privateer. You can be an independent trader, a mercenary or a pirate extorting others to fill your own wallet. You can do all of this without your diplomacy set in stone. But if you are a rebel, you rebel against somebody, if you are a privateer, you pirate for somebody. Who do you rebel against with a simple Rebel ID? Who do you work for with a simple Privateer ID? The points you bring up would rather support a set of several other Rebel and Privateer IDs specific to regions than two generic ones, one of each kind.
Point taken.
But I was wondering why there's no Liberty Privateer or Kusari Privateer ID. Because Kempeitai or LSF would do much more harm than mere Privateers?
(10-18-2014, 12:15 PM)Toji-Haku Wrote: But I was wondering why there's no Liberty Privateer or Kusari Privateer ID.
Kusari hasn't got Privateer ID
Gallia = Gallic Junkers
Liberty Privateer ID = DSE, Ageira
Rheinland Privateer ID = Kruger
Bretonia Privateer ID = Planetform( Yes, planetform can engage in piracy anywhere, not like Privateer ID in Gallia and Taus)
All of them can engage in piracy against ... bla bla bla ... *House* is at war
(10-18-2014, 12:15 PM)Toji-Haku Wrote: But I was wondering why there's no Liberty Privateer or Kusari Privateer ID.
Kusari hasn't got Privateer ID
Gallia = Gallic Junkers
Liberty Privateer ID = DSE, Ageira
Rheinland Privateer ID = Kruger
Bretonia Privateer ID = Planetform( Yes, planetform can engage in piracy anywhere, not like Privateer ID in Gallia and Taus)
All of them can engage in piracy against ... bla bla bla ... *House* is at war
you can also use a Junker ID and work as a privateer for one of the houses (or even more than one of them) however the places you can pirate are limited, so you need to work around that.
(10-18-2014, 12:15 PM)Toji-Haku Wrote: But I was wondering why there's no Liberty Privateer or Kusari Privateer ID.
Kusari hasn't got Privateer ID
Gallia = Gallic Junkers
Liberty Privateer ID = DSE, Ageira
Rheinland Privateer ID = Kruger
Bretonia Privateer ID = Planetform( Yes, planetform can engage in piracy anywhere, not like Privateer ID in Gallia and Taus)
All of them can engage in piracy against ... bla bla bla ... *House* is at war
I agree with the paraphrased elements of the IDs, but I disagree with the specific arguments.
A Letter of Marque is more than the right to pirate in the name of the state. It is a Warrant that makes you an auxiliary to the military, and grants certain powers, responsibilities and restrictions.
All of the above mentioned factions owe their first loyalty to their employers, not to their respective governments. That is why the Bretonian Privateers /restart as BAF.
I realize that it would be a moderate amount of work, but, realistically, if you want privateers, they should follow the Bretonian model and be spawned from military factions, or, more properly, from their own restart in keeping with their developed lore. That would also prevent you from having "generic" privateers, since it would be affiliated to a specific House.
We all have an Angelic and a Demonic side. Use of them determines good or evil in the end.
(10-18-2014, 12:15 PM)Toji-Haku Wrote: But I was wondering why there's no Liberty Privateer or Kusari Privateer ID.
Kusari hasn't got Privateer ID
Gallia = Gallic Junkers
Liberty Privateer ID = DSE, Ageira
Rheinland Privateer ID = Kruger
Bretonia Privateer ID = Planetform( Yes, planetform can engage in piracy anywhere, not like Privateer ID in Gallia and Taus)
All of them can engage in piracy against ... bla bla bla ... *House* is at war
You are missing one small point. Being a PRIVATEER is working under nation's acceptance and accord against another nation (kingdom, whatever) or nations, even though there is a peace between two nations. It was a very common thing done in the Golden Age of Piracy. If you had Privateer license, you had right to attack ALL vessels that do not belong to your king or his allies. Even if at peace. Plus you had full right to support anti-Piracy around your king's territory and trade routes.
In ID meaning it would be something like Xenos minus the house your Privateer lincense belong and house's allies.
(10-18-2014, 02:08 PM)Toji-Haku Wrote: You are missing one small point. Being a PRIVATEER is working under nation's acceptance and accord against another nation (kingdom, whatever) or nations, even though there is a peace between two nations. It was a very common thing done in the Golden Age of Piracy. If you had Privateer license, you had right to attack ALL vessels that do not belong to your king or his allies. Even if at peace. Plus you had full right to support anti-Piracy around your king's territory and trade routes.
In ID meaning it would be something like Xenos minus the house your Privateer lincense belong and house's allies.
I must disagree with that view, no nation or house would sanction actions of piracy or privateering in their name against Neutral or Allied nations (or houses). No nation would support overt and systematic operations against another country without a formal declaration of war, or they would face harsh repercussions by the international community (XIX century or otherwise). Independent pirates attacking a nations shipping due to their patriotism might be ignored by the favored nation, but not overtly approved.
Letter of marques were issued against specific enemies of the state, and sometimes in specific geographical regions of space too.
Privateering, as well vigilantism, are difficult subjects to bring up in a Freelancer universe, since there are other established institutions that enter in conflict with those concepts.
Bretonian privateers have their reasoning on the war with Gallia (and previously Kusari), and engaged these enemies and their commercial shipping far beyond the front lines. With Kusari ending the war with Bretonia, the privateers had their zoi removed from Kusari space proper, and will find hard to engage a now neutral nation vessels without bad and unintended consequences for the house they represent.
For a privateer may not be a naval vessel, but is also not a simple highway brigand.
From Wikipedia - Privateer Wrote:http://en.wikipedia.org/wiki/Privateer#Legal_framework
Being privately owned and run, privateers did not take orders from the Naval command. The letter of marque of a privateer would typically limit activity to a specific area and to the ships of specific nations. Typically, the owners or captain would be required to post a performance bond against breaching these conditions, or they might be liable to pay damages to an injured party. In the United Kingdom, letters of marque were revoked for various offences.
Boarding of the Triton (a British East Indiaman) by the French corsair Hasard
Conditions on board privateers varied widely. Some crews were treated as harshly as naval crews of the time, while others followed the comparatively relaxed rules of merchant ships. Some crews were made up of professional merchant seamen, others of pirates, debtors, and convicts. Some privateers ended up becoming pirates, not just in the eyes of their enemies but also of their own nations. William Kidd, for instance, began as a legitimate British privateer but was later hanged for piracy.
The Paris Declaration Respecting Maritime Law of 16 April 1856 was issued to abolish privateering. It regulated the relationship between neutral and belligerent and shipping on the high seas introducing new prize rules.