The Xenos... Xeno, title branded to our movement long ago. Something which put our struggle and our ideology into a nice little box. Something you could look at and shake your head, or scorn over the evening news, as members of the aristocracy curse our names after another shipment of whatever fine trinket they were hoping from Kusari or some other damn place was denied them for but a day was pulled out from under their feet by some Xeno pilot risking all to pit his will against impossible odds.
Diplomacy is to remain almost the same as the Xeno ID. Sellpoint on Ouray Base, Colorado please. Below is the diplomatic summary as taken from the Xeno Alliance Faction Introduction
Standings
Friendly (0.7)
Hellfire Legion
Neutral (0)
Universal Shipping
Independant Miners Guild
Zoners
Order
Corsairs
Note: Neutrality does not imply immunity from negative attention. Moving Cardamine, Slaves or our fellow pilots will be met with action. Exporting Liberty-sourced goods across any border will be met with seizure and/or violence.
Daumann Heavy Construction is one of the biggest and most influential corporations in Sirius ,holding monopoly over supply of many raw materials and metals from rich Rheinland and Omega systems, and holding the sole right to build Rheinland warships, including the infamous "turtle". Business tactics beyond legality and extensive use of mercenaries allow Daumann to minimise profit loss by Red Hessians, who they are frequently targeted by.
Rephack list (it's all work in progress, changes will be made)
+1.0
DHC
+0.9
Republican
+0.7
IC
Kruger
RM
MND
RFP
GMG
BHG
+0.3
DSE
Samura
Bowex
Synth
JM
ALG
0.0
Hogosha
Order
Zoners
CR
Council
Junkers
Gallic law enforcement and corporate factions
other law enforcement and corporate Bretonian factions
other law enforcement and corporate Kusari factions
everyone else not mentioned
-0.55
Corsairs (to prevent Sairs docking at e.g. The Ring - +0.3 would reflect our relations far better, but game engine limitations force us to no-dock rephack)
Unioners (same case as above)
LN
LSF
LPI
IMG
-0.7
Liberty pirates
Bretonia pirates
Kusari pirates
other Gallic pirates
Nomad factions
OSI
-0.9
Bundschuh
Coalition
Red Hessians
LWB
Sellpoint for the ID: The Ring
We request 100% techcells for Daumann tech such as Wraiths and Hornvipers on official faction ID.
DESCRIPTION
The Rheinland Military, also known as the Rheinwehr, is the proud Sword and Shield of Rheinland. They are the main forces at the disposal of the Kanzler in times of war and need. With a proud military tradition and a long serving fleet of highly dedicated and decorated officers and commanders, the Rheinwehr forms one of the most well trained forces in Sirius. They are tasked with the defense of Rheinland's Borders against all threats, foreign and domestic, as well as carry out the will of the Kanzler throughout the systems of Sirius.
DIPLOMACY
Own faction (+1,0) Rheinland Military
Allies (+0,9): Rheinland Police
Büro der Marineintelligenz
Friendly (+0,7): ALG Waste Disposal
Daumann Heavy Construction
Kruger Minerals
Republican Shipping
Neutral (+0):
Border World Exports
Bretonia Armed Forces
Bretonia Mining and Manufacturing
Bretonia Police Authority
Colonial Military/Colonial Republic
EFL Oil & Machinery
Freelancers
Gallic Metal Service
Gallic Royal Navy
Gallic Royal Police
Gateway Shipping
Gas Miners Guild
Hogosha
IDF Shipping
Junker Marauders
Kempetai
Kusari Exiles
Orbital Spa and Cruise
Phoenix
Planetform
Solar Engineering
Synth Foods, Inc
Temporary Autonomous Zoners
The Order
Unione Corse
Zoners
Neutral negative (-0,3): Ageira
AI/PRIME
BIS
Bretonian Privateers
Cryer Pharmaceuticals
Deep Space Engineering
Gallic Junkers
Independent Neuralnet Division
Interspace Commerce
Junkers
Maquis
Independent Miners Guild
Independent Neuralnet Division
The Council
There are currently several Official factions that have not as yet posted in this thread with the requested information. There is no requirement for you do so to remain official, however in the case where a faction doesn't provide us with needed information, we will still produce a Player Faction ID for you, with the NPC ID information c/p'd onto it. Rephacks will be fixed to the current faction diplomacy as stated on your faction info page. A sellpoint for the ID will be decided by us.
Also, the request was made in the OP for a short paragraph describing your faction. Somehow, I failed to get that across, because several Faction leaders have written multiple paragraphs of long length. That being the case, we reserve the right to edit all faction info. Too much information on the ID makes it difficult to read, thus defeating its purpose.
Additionally, the Admins reserve the right to make adjustments to the diplomacy listed here. In a few cases, the faction diplomacy is radically different than what is stated on the corresponding faction info page.
- Description of your faction (a short paragraph, in line with their approved lore, so no "our faction's the best thing that's happened to Sirius ever" stuff)
Requesting to keep the same ID description, seems to reflect the faction in the best way possible already.
- Full list of your diplomacy/rephacks you want on your ID
Friendly
Council
Ageira Technologies
Bounty Hunters Guild
Border World Exports
Colonial Remnant
Cryer Pharmaceuticals
Deep Space Engineering
Gas Miners Guild
Gateway Shipping
House Police and Navy
Independent Miners Guild
Orbital Spa & Cruise
Planetform, Inc.
Synth Foods Inc.
Universal Shipping
Daumann Heavy Construction
Neutral
Bretonia Mining and Manufacturing
ALG Waste Disposal
The Order
Golden Chrysanthemums
Red Hessians
Samura Industries
Mollys
Hellfire Legion
Bundschuh
Zoners
Rheinland Military
Rheinland Police
Buro der Marineintelligenz
Kruger Minerals
Republican Shipping
Union Corse
Unfriendly
Blood Dragons
Farmers Alliance
Hogosha
Hostile
Corsairs
Das Wilde
Gaians
Gallia Royal Police
Gallia Royal Navy
Gallia Corporations
Landwirtrechtbewegung
Lane Hackers
Liberty Rogues
Outcasts
Unioners
The Coalition
Xenos
- A sellpoint for the ID (has to be an NPC base, but not necessarily a guard base)
No additional sellpoints are requested
Description
Ageira Innovations is Liberty industrial corporation which specialises in Jump Gate and Trade Lane technologies, production of Bio-Neural Processors, Light Arms and Superconductors and is working on other innovative research and development projects. They collaborate with Deep Space Engineering and Universal Shipping and make up The Big Three.
Diplomacy Allied 0.9
Ageira Technologies
Deep Space Engineering
Liberty Navy
Liberty Police
Liberty Security Force
Universal Shipping
Friendly +0.7
BMM
Border World Exports
Bounty Hunters Guild
Bretonia Armed Forces
Bretonia Police
Cryer Pharmaceuticals
Gateway Shipping
Interspace Commerce
Orbital Spa and Cruise
Planetform
Synth Foods
Positive +0.3
Kishiro Technologies
Kusari Naval Forces
Kusari State Police
Samura Industries
Gas Miners Guild
Independent Miners Guild
Neutral 0.0
Artificial Intelligence
BHG Core
Bretonian Privateers
Colonial Military
Freelancer
Kusari Exiles
Neutral
The Council
Zoners
Negative -0.3
ALG Waste Disposal
Daumann Heavy Construction
Kruger Minerals
Republican Shipping
Rheinland Military
Rheinland Police
No Docking -0.55
EFL Oil & Machinery
Gallic Junkers
Gallic Metal Service
Gallic Royal Navy
Gallic Royal Police
Hogosha
IDF Shipping
Junkers
The Maquis
Solar Engineering
Unione Corse
Hostile -0.7
Fugitive
The Order
Hellfire Legion
Blood Dragons
Bundschuh
Coalition
Corsairs
Farmers Alliance
Gaians
Gallic Brigands
Golden Chrysanthemums
Liberty Rogues
LWB
Mollys
Outcasts
Reapers of Sirius
Red Hessians
Unioners
Xenos
The Bretonia Police Authority is widely held to be a bastion of Justice throughout Sirius and is respected by friends and foes alike. The BPA is responsible for the public safety of all Bretonian Citizens and Foreign Visitors, provided that they are not hostile towards Bretonia, our Allies or us.
Ageira Technologies
Cryer Pharmaceuticals
Deep Space Engineering
Liberty Navy
Liberty Police Incorporated
Universal Shipping
Positive:
Bounty Hunter's Guild
Colonial Republic
Gas Miner's Guild
Golden Chrysanthemums
Interspace Commerce
Orbital Spa and Cruise
Synth Foods
The Council
Neutral:
AI
ALG Waste Disposal
Blood Dragons
Daumaan Heavy Industries
Independent Miner's Guild
Junkers
Junker Marauders
Kishiro
Kruger Minerals
Kusari Exiles
Marinenachrichtendienst
Nation of Malta
Queen Carina’s Privateers
Reapers of Sirius
Republican Shipping
Rheinland Federal Police
Rheinland Military
Samura
Zoners
Negative:
Farmer's Alliance
Hellfire Legion
Hogosha
Kempeitai
Kusari Naval Forces
Kusari State Police
Landwirtrechtbewegung
Maquis
Red Hessians
The Order
Unione Corse
Unioners
Xenos
Hostile:
EFL Oil and Machinery
Gaians
Gallic Junkers
Gallic Metal Service
Il-de-France Shipping
Lane Hackers
Liberty Rogues
Pirates
Reaver Mercenaries
Sirius Coalition Revolutionary Army
Solar Engineering
At War:
Aoi Iseijin
Corsairs
Division 9
Gallic Royal Navy
Gallic Royal Police
Mollys
Nomads
Wilde
Junker Congress
Junker Congress operates all throughout Sirius as businessmen, smugglers, spies, and entrepreneurs. Congress is most famous for capitalizing on salvaging, mining Scrap, and refining Premium Scrap. We travel far and wide, wheeling and dealing wherever credits are to be made. Masters of stealth, it has been said "If something needs to be moved discreetly, contact the Junker Congress"
At war (-0.9):
Das Wilde:
The Xenos:
Keepers/Nomads
Hostile (-0,7):
Hogosha
Farmers Alliance
Gallic Royal Navy
Gallic Royal Police
Unione Corse
Neutral unfriendly (-0,3):
Bounty Hunters
Core
Colonial Remnant
Hellfire Legion:
Kishiro
Ageira Technologies
Pirate ID
Liberty police
Liberty Security Force
GMG
The Order
Liberty Navy
Neutral (0.0):
Cryer Pharmaceuticals
Daumann Heavy Construction
IC
Kruger Minerals
Orbital Spa and Cruise
Synth Foods
Universal Shipping
Gaians
Sirius Coalition Revolutionary Army
Unioners
Lane Hackers
Interspace Neuralnet Division
Border World Exports
Bretonia Mining and Manufacturing
Rheinland Police
Büro der Marineintelligenz
Republican Shipping
Bretonian Privateer
Neutral friendly (+0,3):
IMG
Planetform, Inc.
Artificial Intelligence
Bretonia Armed Forces
Bretonia Police Authority
Bretonian Intelligence Service
ALG
Corsairs
Blood Dragons
Mollys
Gallic Brigands
The council
Maquis
Friendly (+0,7):
Red Hessians
Zoners
Liberty Rogues
Bundschuh
Outcasts
Crimson Cross
LWB
Gateway shipping
PLR
Golden Chrysanthemums
[M]
JM