(01-29-2015, 02:53 AM)Jayce Wrote: Ah, the OORP money grab that doesn't even compare to what the traders will be making? An independent license would be less than 10 million. A group is 100 million. Less than 2 5k loads of Scrap.
Arguing that "a little off the top doesn't hurt when they're doing alot" is not any sort of real justification for any type of behavior.
I dont just get to "kill a few extra people since millions are being murdered anyways"
Such logic does not in any way validate a behavior. Just because traders make credits doesn't mean any sort of fine or fee is made more reasonable by that fact.
Show me some tangible gameplay or some logical form of reasoning and ill consider this situation otherwise, until then thats just the word of a thief trying to justify his crime as 'petty in comparision', which only indicates to me that thief would make an awful lawyer.
(01-29-2015, 02:44 AM)Tal Wrote: "waah waah i have to pay a fee that i can make back in barely two 5k loads waah"
Gallia is a very secluded area hated by quite a few important people in Sirius. Letting everyone and their mother in without proper registration would be a stupid move.
"waah wahh im a Pilot who wants to be paid by rich traders because i can barely stand making two 5k runs myself"
"heres my one line explanation why you should give me free money, aren't you rich enough already?"
-is what that sounded like to me
My only real qualm is the concept of a few players making some free coin off everyone else. This statement can be agreed upon by most here, its certainly why folks like yourself explicitly complained and cried soooooo much when POB's started.. *gasp* restricting passage to specific areas
Sounds familliar dont it?
I haven't seen one bit of roleplay centered around GRN keeping Pilots out of Gallia in months, until they figured they could score a ransom for it two hours ago.
Create whatever logical reasoning ye like for it, it still is what it appears.
I'm not even in GRN. In fact, I'm going to log onto my fleet of [ALG] ships and capitalize on this new route. Nice attempt at trying to reveal the "OORP hate metagamer circle" though.
Really now, think of it more as a prepayment to ensure that all registered assets are properly tracked in case of a terrorist attack, and that any ships who would rush the shipyard with explosives are singled out and intercepted.
I'd imagine that the Gallics would want some return from this before their banks are forced to oil up, too.
Anyways. This OORP HATRED!!!!! cry is really getting old.
(01-29-2015, 02:53 AM)Jayce Wrote: Ah, the OORP money grab that doesn't even compare to what the traders will be making? An independent license would be less than 10 million. A group is 100 million. Less than 2 5k loads of Scrap.
Arguing that "a little off the top doesn't hurt when they're doing alot" is not any sort of real justification for any type of behavior.
I dont just get to "kill a few extra people since millions are being murdered anyways"
Such logic does not in any way validate a behavior. Just because traders make credits doesn't mean any sort of fine or fee is made more reasonable by that fact.
Show me some tangible gameplay and ill consider this situation otherwise, until then I see only a thief trying to justify his own crime as 'petty in comparision'.
>show me some tangible gameplay
Sure. Look at the 6 Gallic lawful players floating in Gallia that have already created, collectively, running on 20 hours of time JUST TODAY. Tangible enough for me.
(01-29-2015, 02:29 AM)Alley Wrote: Now suddenly a base gets the highest premium scrap sell point and the official faction puts a similar rule in order to get some roleplay/interactivity going and it's a big deal.
Really? What sort of Roleplay is going on here? Extortion?
Yes. Half of Sirius hates us. Imagine how easy it would be to ship a bomb in a load of scrap. If you don't like it, take it to the Council.
I would just like to see an RP justification as to why PLAYERS are making a buck while their inRP counterparts are losing money.
I'm not GRN, nor am I a player who plans on trading there.
From a Role Play perspective it does not make sense for players to be making money off of something that inRP is making them lose money. Unless the players are also PAYING for people to drop off the cargo... which they're not.
PLAYERS ARE MAKING MONEY WHILE INRP THEY SHOULD BE LOSING IT.
THAT IS WHAT IS OORP AND ABUSIVE ABOUT THIS.
Perhaps they'd like to get some sort of return before everyone brings their dog to Gallia and vomits premium scrap all over the place. I dunno.
EDIT; Players and NPCs are two different subjects. As far as I know, the factions weren't even asked about this change. I'm not surprised that such a system was the result of such short notice.
(01-29-2015, 03:07 AM)Tal Wrote: Perhaps they'd like to get some sort of return before everyone brings their dog to Gallia and vomits premium scrap all over the place. I dunno.
EDIT; Players and NPCs are two different subjects. As far as I know, the factions weren't even asked about this change. I'm not surprised that such a system was the result of such short notice.
So players that Role Play a faction that is LOSING MONEY to import goods are MAKING PROFIT???
How about they also pay the traders to import the goods. Only then would this make sense.
Reaping benefits while inRP they should be losing tons is what makes this OORP.
---
What would make sense is standing by and scanning incoming vessels and thanking those that arrive. Because, in Role Play, Gallia is the one who is forking out the money to have this stuff imported. So IN ROLE PLAY, Gallia is forking out money, while OORP, Gallia Players are lining their pockets with credits.
I think that if what they are doing has an effect on their actual faction RP, so be it. Something like this maybe...
If the Gallic crown fails to acquire (x) amount of premium scrap in (y) timeframe, they are unable to source the parts they needed and it weakens their war effort with consequences being lost systems on the Bretonia front or whatever.
InRP they are paying that amount per unit because they desperately need the parts. Failure to get them should mean something and these money grab tactics will hurt those targets. Implementing something along these lines will solve this problem quickly.