Perhaps giving Xenos an own unique sellpoint was enough. I mean, they pirate junkers already, why not cargo pirate and avoid the mining? This is a needless perk imho and with all due respect to Xenos with whom I've only have fun interactions so far.
(01-29-2015, 06:20 AM)Gypsie Skripto Wrote: Perhaps giving Xenos an own unique sellpoint was enough. I mean, they pirate junkers already, why not cargo pirate and avoid the mining? This is a needless perk imho and with all due respect to Xenos with whom I've only have fun interactions so far.
Considering that Xenos are displaced workers, a good chunk of which were miners, I feel this change brings Xenos more into line with their lore. I'll be honest, we didn't expect or ask for this change, but we do welcome it.
(01-29-2015, 06:51 AM)|nfrared Wrote: Considering that Xenos are displaced workers, a good chunk of which were miners, I feel this change brings Xenos more into line with their lore. I'll be honest, we didn't expect or ask for this change, but we do welcome it.
This.
And hopefully with this change, the Xenos will log more too
How on earth could Xenos attacking Junkers and ALG and stealing their PScrap be a bad thing for activity? If anything, this is a great new incentive for Xenos to log. I like it!
I am surprised that nobody has yet to post the "You ruined my favorite faction I quit" thread.
I already wrote up a wonderful reply for that sort of thing ahead of time.
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