Those tutorials help with general skills on modelling. Use those skills to make model fitting Freelancer universe. As there will be no specific tutorial how to model a ship for Freelancer only. If you do not understand the idea behind this, then I doubt anyone will be able to help you.
If you're using gmax or 3dsmax, try this tutorial on how to make an airplane (Modeling Tutorials → Modeling an Airplane). The key is to learn how the program works, how to edit polygons, adding textures, etc. Don't bother with rendering, you won't need it for now.