(06-03-2015, 02:38 AM)Mephistoles Wrote: You're a developer and pvper, Haste. Could the addition of another CD with higher damage, and maybe lower tracking to balance said damage, be a potential compromise?
(06-03-2015, 01:28 PM)Fragment Wrote: Out of topic, but can we have a mini version of incapacitator torpedo for fighters?
The paralyzer kinda does that, also I don't see the Incap being popular enough to make another version of it. It'd be forgotten rather quickly, I am afraid.
(06-03-2015, 10:56 PM)Tachyon Wrote: The paralyzer kinda does that, also I don't see the Incap being popular enough to make another version of it. It'd be forgotten rather quickly, I am afraid.
I have finally used Starkillers myself in a live pvp environment.
These disgusting weapons need to be fixedimmediately, because this is not a matter of opinion, it is fact: torps are broken the entire time they are effectively indestructible.
lol just learn evade better. Starkillers are like this since forever and they better stay that way. We don't need to ruin even more items. Back in the days nobody whined about Starkillers being badly optimized.
(07-07-2015, 10:41 AM)Stone21 Wrote: lol just learn evade better. Starkillers are like this since forever and they better stay that way. We don't need to ruin even more items. Back in the days nobody whined about Starkillers being badly optimized.
Back in the day missiles didn't track because they couldn't with 150+ people online.