(06-23-2015, 11:55 AM)Echo 7-7 Wrote: Indeed, it took years for someone to formally report issues with the Corsair reputation infocard... and about 5 minutes for me to fix it. I myself was quite surprised when I found out how long it had been a problem.
Here is the reputation infocard proposal. As seen in vanilla too, the allies list is generally more strict than the enemies list. In addition, I am basing this proposal on the established lore excluding some official faction developments (such as Liberty Rogues working with Corsairs).
Also enemies of unlawful groups are rarely listed as "House Shippers" and most commonly as "House Corporations". I'd suggest to keep the latter for the sake of consistency.
Hogosha: Add Samura as first ally Comment: Samura is the main supporter and ally of the Hogosha. Currently it is not even listed.
Coalition: Add Red Hessians and Mollys as allies Comment: Their main allies. Like ever.
Red Hessians: Remove Unioners from allies. Change wording of "House Shippers" to House "Corporations". Comment: Established lore about Unioner - Corsair relations. They are neutrals at best.
Lane Hackers: Add GC as allies Change the order of enemies starting with Ageira, IC, DSE and then listing Xenos, BHG, Corsairs and House Military and House Police, House Corporations and GMG. Comment: GC are one of the key LH allies. And setting by importance the enemies of a faction is something also witnessed in vanilla too.
Colonial Republic: Add Liberty Rogues and Lane Hackers as enemies
Rename them into Crayter Republic. Comment: Considering their new home, these are their new regional enemies.
Gaians: Add Bowex as enemies Remove GC and BD from enemies Comment: There is not much reason for GC and BD to be listed as enemies since they are not really enemies.
BAF/BPA: Add Hogosha as enemies Comment: From the Bretonian-Kusari war until the current day, Hogosha was and still remain as enemies of the Kingdom.
Bundschuh: Add Unioners and Corsairs as enemies. Add The Order as allies. Comment: Both well-established in the lore for many many years now.
Kusari Exiles: Add KNF as enemies. Add the Council as allies. Comment: Both well-established in the lore for many many years now. The Council is one of the few main key allies of the KusEx.
Golden Chrysanthemums: Add Lane Hackers as allies. Remove Gaians from enemies and add Kusari Exiles Comment: All of them well-established in the lore except the hostility with the Gaians.
Gateway: Remove Hogosha from enemies Comment: Must be a leftover of the Bret-Kusari war.
Corsairs: Remove the Order from allies Comment: That is at least 5-6 years old. The oldest relic on this thread.
Gallic corporations (except GMS): Add Bretonian and Libertonian Lawfuls as enemies. Comment: Established since Day 1.
Gas Miners Guild: Add IC as allies Remove Zoner from allies Comment: There was never an alliance with the Zoners. The partnership with Interspace Commerce however, is well-documented.
Interspace Commerce: Add GMG as allies Comment: See above.
BMM: Remove Outcasts from enemies Comment: They are not enemies for as long as BMM has no base in the Taus. 4 years or something.
Borderworld Exports: Add Gallic lawfuls as enemies Comment: War with Gallia.
KNF/KSP: Remove Bretonian Lawfuls from enemies Comment: The war with Bretonia is over. I think.
LN/LPI/LSF: Add Gallic Lawfuls and Hellfire Legion as enemies Comment: Because Liberty is in war with Gallia.
Junkers: Add Gallic lawfuls as enemies Remove House Corporations from enemies Comment: Not much to say here.
Mollys:
Change "House Shippers" to "House Corporations"
Independent Miners Guild: Add LR as enemies Comment: One of the few enemies of IMG.
Outcasts: Add Bundschuh as enemies Comment: Established since day 1.
The Order: Add Bundschuh as allies Remove Zoners from allies Comment: Both events are well-documented. The alliance is around for many many years.
Blood Dragons: Add The Order as allies. Add Kishiro as enemies. Comment: Both established in the lore.
Zoners: Remove GMG and Order from allies Comment: GMG was never an ally. The Order is red nowadays.
Edit: Obviously if a faction has also a Guard one, the same changes would apply in that infocard as well.
(06-24-2015, 01:27 AM)Tabris Wrote: Just to add something, the Coalition is allies primarily to both the Red Hessians and the Mollys. So they'd both be added. :3
Done. Thought the alliance with the Hessians was the main one, that's why I omitted the Mollys.
(06-24-2015, 01:29 AM)Captain_Nemo Wrote: I believe that via the tech chart Zoners and GMG share 90% (I think) which is why they are listed as ally's
Devs sometimes in the very long past added Zoner - GMG thingy but the community has never roleplayed it out (since it didn't make much sense). After so many years I believe it is safe to remove this "allied" status.
As enemies? Is it typo? They originated from Gallia, right?
If there's a change in their affiliation with Gallic Lawfuls, I might've been missed something in Junker's RP.
(06-24-2015, 03:13 AM)LichtLich Wrote: Junkers: Add Gallic lawfuls as enemies
As enemies? Is it typo? They originated from Gallia, right?
If there's a change in their affiliation with Gallic Lawfuls, I might've been missed something in Junker's RP.
Wut
Junkers existed since vanilla freelancer were there were no gallia, you probably mean the Gallic junkers.
Ehmm, if im correct, junkers are 'itinerant people of unknown origin', right?
Since the revelation of Gallia, people have lesser trust on them due to their similarity with the Gallic Junkers. So i can assume that Sirius Junkers are just Gallic Junkers who settled in Sirius(as spies).
Does it means that Sirius Junkers are differentiated from their Gallic counterpart with this hostility towards Gallic Lawfuls?
Quote:Hogosha:
Add Samura as first ally
Comment: Samura is the main supporter and ally of the Hogosha. Currently it is not even listed.
That information is kinda shady, because everyone knows that Hogosha is a criminal organization, which has a somekind of cover. It's like GMG admitted connections with Blood Dragons.
Quote:Golden Chrysanthemums:
Add Lane Hackers as allies.
Remove Gaians from enemies and add Kusari Exiles
Comment: All of them well-established in the lore except the hostility with the Gaians.
We (343) support that. GC differs very strongly from the overall traditional approach of the Empire, even though Tetsuya is slowly changing and fixing the policies of his brother - one of the policies is a bit more liberal approach to the women, Sakuma Hitomi is the finest example so far.
Quote:Gas Miners Guild:
Add IC as allies
Remove Zoner from allies
Comment: There was never an alliance with the Zoners. The partnership with Interspace Commerce however, is well-documented.
GMG and Zoners were always pals, because of The Order. There is no reason to remove Zoners from either The Order and GMG repcard I believe (the rephack sanction is ooRP thing without roleplay consequences).
Quote:Kusari Exiles:
Add KNF/KSP as enemies. Add the Council as allies.
Comment: Both well-established in the lore for many many years now. The Council is one of the few main key allies of the KusEx.
As second-in-command of the official faction, I must deny the change on that. The roleplay hasn't been started yet, so there's no point in doing that. However, Char and I would accept the repsheet change, as soon as roleplay with Council. I can agree on KNF, but we are kinda dubious about Kusari State Police, because that's not a military organization which could be the main target for the Kusari Exiles. Technically, KSP is treated by us as a civilian body - unless fired upon. Reasons? Both KNF and KSP hunt pirates, but only the Naval Forces don't like us for obvious reasons.
To throw my two dimes into the subject, I'd like to express that BAF repsheet should include Exiles in their repsheet. Last time I've checked in the lore, BAF is just a little bit more bigger than Kusari Naval Forces and do not have the upper hand in the conflict with Gallia - they are considerably better in terms of the fleet when compared to the Exiles who have only two battleships, one of which is "on the reef". Kusari Exiles on the other hand possess the rather widespread snub force that relieves some Gauls from the Bretonian arms, using guerilla tactics to harass the GRN. I must agree that BAF has one advantage that Exiles do not have - two shipyards capable to repair existing units.
Quote:Hogosha:
Add Samura as first ally
Comment: Samura is the main supporter and ally of the Hogosha. Currently it is not even listed.
That information is kinda shady, because everyone knows that Hogosha is a criminal organization, which has a somekind of cover. It's like GMG admitted connections with Blood Dragons.
The infocards are oorp material intended to provide general (and kinda essential) information to players not familiar with the established lore.
(06-24-2015, 08:10 AM)Fluffyball Wrote: Order - Zoner rephack: (the rephack sanction is ooRP thing without roleplay consequences).
Nope. It is clearly stated by the admin team that it is the result of roleplay.
(06-24-2015, 08:10 AM)Fluffyball Wrote: As second-in-command of the official faction, I must deny the change on that. The roleplay hasn't been started yet, so there's no point in doing that. However, Char and I would accept the repsheet change, as soon as roleplay with Council. I can agree on KNF, but we are kinda dubious about Kusari State Police, because that's not a military organization which could be the main target for the Kusari Exiles. Technically, KSP is treated by us as a civilian body - unless fired upon. Reasons? Both KNF and KSP hunt pirates, but only the Naval Forces don't like us for obvious reasons.
Removed KSP.
(06-24-2015, 08:10 AM)Fluffyball Wrote: To throw my two dimes into the subject, I'd like to express that BAF repsheet should include Exiles in their repsheet. Last time I've checked in the lore, BAF is just a little bit more bigger than Kusari Naval Forces and do not have the upper hand in the conflict with Gallia - they are considerably better in terms of the fleet when compared to the Exiles who have only two battleships, one of which is "on the reef". Kusari Exiles on the other hand possess the rather widespread snub force that relieves some Gauls from the Bretonian arms, using guerilla tactics to harass the GRN. I must agree that BAF has one advantage that Exiles do not have - two shipyards capable to repair existing units.
Let's not compare the military capabilities of a House numbering 20 billion inhabitants and a faction which is basically the remnants of a defeated war fleet. I'd also like to avoid "personal estimations".