Quote:=jumpy jumpy jump=
- Implemented /showcoords : lists the coordinates you have saved
- Implemented /savecoords 0-9 : works like setmsg, but for jumping coordinates.
- Implemented /c0-9 : works like setmsg but for coordinates. if you write /c1, it will set as coordinate the preset coordinate in slot 1. Obviously the slots aren't shared with msg.
- Implemented /jumpsys command. lists to which system you can jump from your current system.
not sure if you've written a separate guide for hyperdrives, but this belongs there.
I don't know the exact number of commodities but to build a base I at least know that you need a certain amount of polymers industrial goods basic and super alloys optronics and nuclear devices unless I'm wrong and the ship description is out dated
I made the base on my own server.
But everytime i switch chars, the old ones that were docked with it will spawn 100K under the sun.
But the station isnt destroyed.
It also happens to my friend.
We did everything, the station has lots of materials to survive.
Why are we spawned like the base is gone?
Even when i now press F1, and choose the same char in char select, i will appear below the sun....