(01-04-2016, 08:21 AM)RheinlandRavager Wrote: Has trading between Rheinland and Liberty been accepted by both governments?
If you mean if trading embargos were lifted, then no. Simply check laws to know current situation. Once embargos will be lifted, I´m sure we will drop some announcement.
Technically we are still just at the step one - ceasefire. Further peace negotiations including trading regulations still didn´t even start, mainly because for ooRP reasons. Not that I didn´t try to start them on behalf of Rheinland after we sorted ooRP conflict in Bundestag (what also took some time, especially when there was inRP reflection of it too), but attempt on forum lead to nowhere (as I was told, people chose on LibGov side always left Disco shortly after) and later attempt to organize the diplomatic meeting over Skype didn´t succeed too because other side was busy. I´m about to start another attempt over forums, but it will probably take some time. Also problem of rephacks on both sides must be solved first.
[11:03:03 AM] Freedom Phantom: Wouldn't it have been logical to either shrink the Starblazer or call it a 'Heavy Light Fighter' or whatever like the Sea Serpent and Scimitar are?
[11:03:08 AM] Freedom Phantom: Because the thing is immense.
[11:03:15 AM] Freedom Phantom: At least shrink it down.
[11:03:27 AM] Freedom Phantom: The Griffin could also do with a buff like the Scimi and SS did.
What about those two ships? (And others that suffer the same fate.)
The Griffin is in the exact state as the Scimitar. VHF size, still LF stats.
And the Starblazer could do with a little shrinking. Three guns, so it would be automatically worse than the Wyrm or the Liberator so nobody could call it overpowered, but now it's just ridiculous. It's seriously massive. (Bigger than the Griffin even, I think )
Probably easier to hit the Starblazer than the Sabre or Eagle. And the ship is really adorable. The Griffin is, too. :c
Well, let's start with the fact that trade between Rheinland and Liberty cannot be achieved, except if through Rheinland or Bretonia. Jump Gates are still inactive and that's actually a miracle that Hudson and Bering were not mauled by pocket supernova.
As for Griffin and Starblazer, I second Freedom's idea. In case of Starblazer however, I'd simply make it HF and give it proper HF stats. We all miss original CTE 750 line.
(01-04-2016, 10:30 AM)FluffReborn Wrote: In case of Starblazer however, I'd simply make it HF and give it proper HF stats. We all miss original CTE 750 line.
The CTE- line does have a Heavy Fighter, though. The Falcon.
You might argue that either way this line would have two of each, but you'd be wrong.
Starblazer made a HF would make little sense. From the Starflier to the Startracker, and now the Starblazer, these ships have always been Light Fighters.
And if the Griffin were to be made one of those 'Heavy Light Fighters', then the CTE- line would have no actual LFs anymore.
Starblazer turn rate buffed just a lil' smudge along with a nice little shrink of the model and we'd be fine. We'd have a HF (Falcon), the VHF/HF/LF Hybrid Griffin and the LF Starblazer.
(01-04-2016, 10:30 AM)FluffReborn Wrote: Well, let's start with the fact that trade between Rheinland and Liberty cannot be achieved, except if through Rheinland or Bretonia. Jump Gates are still inactive and that's actually a miracle that Hudson and Bering were not mauled by pocket supernova.
Nope, the Hudson-Hamburg jumpgate connection is restored and fully working again (just inactive light effects were forgotten on the Hudson side). However the Hudson crisis is solved inRP now, it was just used as a less painful way to force end of war.
(01-04-2016, 04:10 AM)Char Aznable Wrote: What happens to the loyal KPT is described in here accurately:
Teerin Wrote:Those who did not betray the current Republican government have been transferred into special forces units of the KNF and KSP, but kept under surveillance in case they prove to be Imperial moles. The KPT will soon be configured an IFF out of the old FA Guard transponder.
We are aware that the current KPT decided to go a different route, but back in the day when the update was about to be released in theory (which was a few months ago) the respective representatives pursued a pro-imperial stance, both inRP and ooRP, which is the RP reflected in that particular change. It's actually not that far back - the last RP with @Frade was somewhere in November, iirc. While we understand that it might seem like we are ignoring your roleplay (and from a particular point of view that would be correct), but it has also to be understood that compiling and writing up an update takes a lot of time - and from a particular point of the process, things usually don't get changed because of the amount of time and effort that it takes to react on factions emerging. One example: The Exiles were about to be removed, if 343 hadn't made officialdom in time and provided a very active Playerbase. @"WPeregrine" was aware of the shift as well, as he was part of the process of deciding on it, so it might have been a miscommunication, for which I am sorry, and I am sure that everyone else involved is as well.
I assume that Hubert and you guys will be able to figure something out for a 'new' KPT faction in the KNF/KSP, and I am pretty sure that this would even provide for some interesting RP.
I understand that our faction (retry attempt) is quite new and that it shifts greatly from where it was going before. From an ooRP stance though, Kempeitai would sadly turn into Exiles without any difference in gameplay - just background lore, if I understand correctly.
I'm just upset that we'll lose the ID with the benefits and opportunities that it brings, I suppose.
If we end up switching to another lawful ID, we won't be able to ally with unlawfuls anymore or attack ships out of our zone of influence if they're related to Kusari, which kind of guts the intelligence-outside-of-Kusari opportunities significantly (and we planned to do quite a bit of that, I suppose).
It's probably way too late to offer suggestions, but would there be a way to preserve the intel faction of Kusari?
Making two branches of Kempeitai, one of which is renamed to reflect changes (with appropriate exile/KNF reputation)?
Making the traitor one a sub-faction of Exiles, while retaining the old (now even more heavily gutted) one? (They are marginally different in the end)?
Quote:- Reworked Gunboat Heavy turrets: Gunboat Pulse, Razor and Solaris Gatling (Previously Zapper) turrets are now Heavy Gunboat Turrets (Class 4). All gunboats have two heavy slots.
As I've seen, these heavy slots are the last two slots on each gunboat. Did the pulse and razor GBs bothered someone so much?