Caps shouldn't have been allowed. There's no way on earth Nomads/Wild could ever match a cap force like that and still have enough snubs left over to even hope to match the human numbers, and the ten or so caps are heavy producers of lag which only helps to worsen an already shakily-stable event.
It could have been worse, but it was disappointing how terrifyingly inadequate the balance was, and blaming it on the Nomad cap players (there aren't even that many, for Christ's sake, they're not publicly available) is poor form.
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(07-17-2016, 08:15 PM)Omicega Wrote: Caps shouldn't have been allowed. There's no way on earth Nomads/Wild could ever match a cap force like that and still have enough snubs left over to even hope to match the human numbers, and the ten or so caps are heavy producers of lag which only helps to worsen an already shakily-stable event.
It could have been worse, but it was disappointing how terrifyingly inadequate the balance was, and blaming it on the Nomad cap players (there aren't even that many, for Christ's sake, they're not publicly available) is poor form.
The event arrangers most likely expected the K'Hara| to send in some of their own caps, but the lack of K'Hara caps was the thing that ended it. If they brought six or eight of them it would have turned out differently.
Remember to give feedback in a constructive manner. We do not need -another- admin who does events leave because of an event backfiring and everyone else going banana crazy.
Also, hindsight is a bish. Remember that.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(07-17-2016, 08:15 PM)Omicega Wrote: Caps shouldn't have been allowed. There's no way on earth Nomads/Wild could ever match a cap force like that and still have enough snubs left over to even hope to match the human numbers, and the ten or so caps are heavy producers of lag which only helps to worsen an already shakily-stable event.
It could have been worse, but it was disappointing how terrifyingly inadequate the balance was, and blaming it on the Nomad cap players (there aren't even that many, for Christ's sake, they're not publicly available) is poor form.
(07-17-2016, 08:15 PM)Omicega Wrote: Caps shouldn't have been allowed. There's no way on earth Nomads/Wild could ever match a cap force like that and still have enough snubs left over to even hope to match the human numbers, and the ten or so caps are heavy producers of lag which only helps to worsen an already shakily-stable event.
It could have been worse, but it was disappointing how terrifyingly inadequate the balance was, and blaming it on the Nomad cap players (there aren't even that many, for Christ's sake, they're not publicly available) is poor form.
I agree with the above, but I'd like to thank the organizers of this event for doing it regardless. We nomads never had a chance to win, yes, but I personally had fun anyway. The entire human fleet on my ass and me somehow getting away was a pretty good feeling. Hopefully the next event will be more fun for everyone involved.
I tried poking huggie on skype for giving me temp access to a Marduk to help out the nomads, but I got neither a reply, nor would've had much chance of getting access to one because im not in the K'hara.
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