• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 743 744 745 746 747 … 778 Next »
Illegal equipment (CUFF READ THIS)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (16): « Previous 1 … 9 10 11 12 13 … 16 Next »
Illegal equipment (CUFF READ THIS)
Offline Jamez
06-09-2006, 04:47 PM,
#101
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

For a start I think CUFF should use appropriate equipment.

Under the "equipment should not exceed ship specifications" rule, Battleship shields should not be permitted on cruiser/destroyers.

Also I would like to see more CUFF members. There has been very few CUFF members online. (Reason - I'm bored... >:) )

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline Tain
06-09-2006, 05:34 PM,
#102
Member
Posts: 71
Threads: 3
Joined: May 2006

Jamez,Jun 9 2006, 07:47 AM Wrote:Under the "equipment should not exceed ship specifications" rule, Battleship shields should not be permitted on cruiser/destroyers.
[snapback]23149[/snapback]

You hit it on the head, sir. I don't know why this is even a debate anymore.

3. Cheating

3.1 Following actions are considered cheating on server:

- Using non-Discovery mods, Speed Mod for example;
- Changing account information and using any kinds of software that changes normal gameplay;
- Using any equipment not included for sale/looting in Discovery mod, cloaks for example;
- Using F1 in any PvP combat;
- Using equipment that exceeds ship specs.


http://discoverygc.com/forums/showthread.php?tid=48

There's your answer! They need to take the shields off.

[Image: deadman.jpg] Penguin.
  Reply  
Offline gezza999
06-09-2006, 05:43 PM,
#103
Member
Posts: 935
Threads: 33
Joined: Mar 2006

Taking the shield off is insane... The Capships Need the shields... Other wise a single fighter with codenames can take one down. The Capships ALL need their shields. Other wise Fighters would be totaly uber. What would be the point of Capital Ship shield killers then? The Infernos would have to be taken out. They would be totaly useless agianst fighters... Capships wouldnt have shields. Silly. Just leave the shields.

This is my signature.
  Reply  
Offline Jamez
06-09-2006, 06:12 PM,
#104
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

Gezza, he means make them take the BS shields off and put the Cruiser shields back on those stupid Huegenots.

Sheesh with the hitbox that small, they will still have a MASSIVE advantage over normal cruisers.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline gezza999
06-09-2006, 06:14 PM,
#105
Member
Posts: 935
Threads: 33
Joined: Mar 2006

Really? Oops.. :$ I feel like an idiot... :P . The shield should be taken off yea... The armor would be enough to keep it alive. And the tiny hit box... :crazy: . Meh anyway I have to go and hang my head in shame... :P

This is my signature.
  Reply  
Offline Virus
06-09-2006, 06:38 PM,
#106
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Woah, Tain... That's... Just.... Amazing...

*bows down* I am not worthy! *bows more*

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Reply  
Offline marauder
06-09-2006, 08:18 PM,
#107
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

You guys do realise that this would include mounting BS missiles on cruisers and gunboats?

Or BS turrets on cruisers and gunboats.

It might even include mounting cruiser, gunboat and fighter turrets on a BS.

It'll cause even more arguements as to what items exceed the ships specs... Until someone makes it very clear.
  Reply  
Offline Jamez
06-09-2006, 09:44 PM,
#108
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

Its rather obvious.

BS turrets go on a BS.
Cruiser turrets go on cruisers.
GB turrets go on Gunboats.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline Tain
06-09-2006, 09:45 PM,
#109
Member
Posts: 71
Threads: 3
Joined: May 2006

Virus,Jun 9 2006, 09:38 AM Wrote:Woah, Tain... That's... Just.... Amazing...

*bows down* I am not worthy! *bows more*
[snapback]23159[/snapback]

Yes, yes, sarcasm duly noted. :(

[Image: deadman.jpg] Penguin.
  Reply  
Offline Dab
06-09-2006, 10:15 PM,
#110
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I still think a hardpoint leveling method would be best. That way you can still use the weapons on the cruisers (ie: BS missiles on a cruiser) But the shields (which is the main thing people complain about other than the tizzy turrets) would be leveled in a way a BS shield on a cruiser is impossible.

[Image: DFinal.png]
Reply  
Pages (16): « Previous 1 … 9 10 11 12 13 … 16 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode