(03-12-2017, 11:40 AM)Vendetta Wrote: Be that as it may, it raises concerns when I'm seeing logs like this pop up places and makes me ask questions about what happened, which when you consider that this is a request for officialdom, all aspects of behavior - both in and out of the game - are considered. I brought this forward so it could be noted by others, in case similar instances have occurred. I have yet to see any that have.
Your concerns are noted and let me reassure you that no other incident like this has occurred, similar or otherwise. This was an isolated incident.
And you are correct all aspects of behavior both in-game and oorp should be noted, but the end result should be the most important factor and in this case the end result was that the matter was handled appropriately. If anything this shows communes ability to handle matters when one of it's own members does something wrong.
This has no relevance with the officialdom request. Everyone is interested here about what happens ingame, forums, more accentuated inRPly. I cannot control the behavior of certain people, so let's keep it on track.
PS: No need for social justice warriors. They know who they are.
Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance, incapable of understanding. - Sovereign
I would like to mention, because we didn't before. We had our recruitment opened, and we aimed to bring in specificaly new and un experienced players in our group.
The reason for this was of course, need for more members but we as well realised that community isn't populated as it used to be and thus, we decided to teach new players or un- experienced players how to play and act. Roleplay, server and forum rules and so on.
And we didn't made mistake. Our idea is working out pretty well. For now, we're doing in game chatter between Communers in order to make them practice english and in game encounters, as well as we are teaching them how to propertly pvp. Their progress is very noticable and I am happy that we managed to help them all.
Those 3 cells I mentioned, were made because of this. New players will be thrown into Raiders cell, where they will develop themselves, and we will see where they belong, if they develop wish to progress further into faction.
Following up recent changes that apply to factions who submitted their official request or, are already official, we did update our first post where we added our faction feedback and recruitment threads.
Due to many new and good people suggesting me to make more interest into Commune, we came into conclusion that we could create some sort of achievements system that we saw in Vagrants, and that works very good,
Each cell of Commune would have their own specific section, with different achievements to complete, according to their respective roles.
The Commune Raiders cell write-up has been officially done and everything was adjusted as it should be. Rank progression application thread is as well made and ready to be used.
Expect same from two other cells as well soon.
By the way, will we get any note from admin team on our official request soon?